65 UPROPERTY(VisibleAnywhere, Category = Settings)
68 UPROPERTY(EditAnywhere, Category = Settings, meta = (EditCondition = "bOverrideSlotIdx", ClampMin = -1, ClampMax = 9, UIMin = -1, UIMax = 9))
71 UPROPERTY(EditAnywhere, Category = Settings)
74 UPROPERTY(EditAnywhere, Category = Settings)
77 UPROPERTY(EditAnywhere, Category = Settings)
80 UPROPERTY(EditAnywhere, Category = Settings, AdvancedDisplay)
83 UPROPERTY(EditAnywhere, Category = Settings, EditFixedSize)
91 , bOverrideSlotIdx(
false)
123 FKey CategoryRowNextKey;
127 FKey CategoryRowPrevKey;
171 float DebugCanvasPaddingLeft;
175 float DebugCanvasPaddingRight;
179 float DebugCanvasPaddingTop;
183 float DebugCanvasPaddingBottom;
187 bool bDebugCanvasEnableTextShadow;
238 UPROPERTY(config, EditAnywhere, Category = GameplayDebugger)
239 uint32 bEnableGameplayDebuggerInEditor : 1;
245 UPROPERTY(config, EditAnywhere, Category = GameplayDebugger)
246 float MaxViewDistance = 25000.0f;
252 UPROPERTY(config, EditAnywhere, Category = GameplayDebugger, meta = (UIMin = 0, ClampMin = 0, UIMax = 180, ClampMax = 180, Units =
deg))
253 float MaxViewAngle = 45.f;
258 UPROPERTY(config, EditAnywhere, Category = GameplayDebugger)
263 UPROPERTY(config, EditAnywhere, Category = GameplayDebugger)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127