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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "GameplayTagsManager.h"#include "Engine/Engine.h"#include "HAL/PlatformFileManager.h"#include "HAL/FileManager.h"#include "Misc/Paths.h"#include "Misc/ScopeLock.h"#include "Stats/StatsMisc.h"#include "Misc/ConfigCacheIni.h"#include "UObject/UObjectArray.h"#include "UObject/UObjectHash.h"#include "UObject/UObjectIterator.h"#include "UObject/LinkerLoad.h"#include "UObject/Package.h"#include "UObject/UObjectThreadContext.h"#include "GameplayTagsSettings.h"#include "GameplayTagsModule.h"#include "Framework/Notifications/NotificationManager.h"#include "Widgets/Notifications/SNotificationList.h"#include "Misc/AsciiSet.h"#include "Misc/CoreDelegates.h"#include "Misc/FileHelper.h"#include "Misc/CommandLine.h"#include "HAL/IConsoleManager.h"#include "NativeGameplayTags.h"#include "AutoRTFM.h"#include "HAL/Runnable.h"#include "HAL/RunnableThread.h"#include "Containers/Queue.h"#include "Templates/Function.h"#include "Templates/Greater.h"#include "UObject/StrongObjectPtr.h"#include "Async/Async.h"Classes | |
| struct | FCompareFGameplayTagNodeByTag |
Namespaces | |
| namespace | GameplayTagUtil |
| namespace | UE |
| namespace | UE::GameplayTags |
| namespace | UE::GameplayTags::Private |
Macros | |
| #define | LOCTEXT_NAMESPACE "GameplayTagManager" |
| #define | GAMEPLAYTAGS_VERBOSE 0 |
| #define | SCOPE_LOG_GAMEPLAYTAGS(Name) |
| #define | VALIDATE_EXTRACT_PARENT_TAGS 0 |
Variables | |
| int32 | PrintNetIndiceAssignment = 0 |
| #define GAMEPLAYTAGS_VERBOSE 0 |
| #define LOCTEXT_NAMESPACE "GameplayTagManager" |
| #define VALIDATE_EXTRACT_PARENT_TAGS 0 |
| DECLARE_CYCLE_STAT | ( | TEXT("Load Gameplay Tags") | , |
| STAT_GameplayTags_LoadGameplayTags | , | ||
| STATGROUP_GameplayTags | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UGameplayTagsManager::GetAllParentNodeNames") | , |
| STAT_UGameplayTagsManager_GetAllParentNodeNames | , | ||
| STATGROUP_GameplayTags | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UGameplayTagsManager::RequestGameplayTag") | , |
| STAT_UGameplayTagsManager_RequestGameplayTag | , | ||
| STATGROUP_GameplayTags | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UGameplayTagsManager::ValidateTagCreation") | , |
| STAT_UGameplayTagsManager_ValidateTagCreation | , | ||
| STATGROUP_GameplayTags | |||
| ) |
| DECLARE_FLOAT_ACCUMULATOR_STAT | ( | TEXT("Add Tag *.ini Search Path") | , |
| STAT_GameplayTags_AddTagIniSearchPath | , | ||
| STATGROUP_GameplayTags | |||
| ) |
| DECLARE_FLOAT_ACCUMULATOR_STAT | ( | TEXT("Remove Tag *.ini Search Path") | , |
| STAT_GameplayTags_RemoveTagIniSearchPath | , | ||
| STATGROUP_GameplayTags | |||
| ) |
| int32 PrintNetIndiceAssignment = 0 |