UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GizmoBoxComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "GizmoBoxComponent.generated.h"
9
16{
18
19public:
20 UPROPERTY(EditAnywhere, Category = Options)
21 FVector Origin = FVector(0, 0, 0);
22
23 UPROPERTY(EditAnywhere, Category = Options)
24 FQuat Rotation = FQuat::Identity;
25
26 UPROPERTY(EditAnywhere, Category = Options)
27 FVector Dimensions = FVector(20.0f, 20.0f, 20.0f);
28
29 UPROPERTY(EditAnywhere, Category = Options)
30 float LineThickness = 2.0f;
31
32 UPROPERTY(EditAnywhere, Category = Options)
33 bool bRemoveHiddenLines = true;
34
35 UPROPERTY(EditAnywhere, Category = Options)
36 bool bEnableAxisFlip = true;
37
39 //~ Begin UPrimitiveComponent Interface.
41 INTERACTIVETOOLSFRAMEWORK_API virtual bool LineTraceComponent(FHitResult& OutHit, const FVector Start, const FVector End, const FCollisionQueryParams& Params) override;
43 //~ End UPrimitiveComponent Interface.
44
45 //~ Begin USceneComponent Interface.
46 INTERACTIVETOOLSFRAMEWORK_API virtual FBoxSphereBounds CalcBounds(const FTransform& LocalToWorld) const override;
47 //~ Begin USceneComponent Interface.
48
49};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition PrimitiveSceneProxy.h:296
Definition Array.h:670
Definition GizmoBaseComponent.h:43
Definition GizmoBoxComponent.h:16
Definition MaterialInterface.h:296
@ false
Definition radaudio_common.h:23
Definition CollisionQueryParams.h:43
Definition HitResult.h:21
Definition BoxSphereBounds.h:25