UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GizmoElementHitTargets.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "GizmoElementHitTargets.generated.h"
11
13
20UCLASS(MinimalAPI)
63
74UCLASS(MinimalAPI)
76{
78public:
79
83 UPROPERTY()
85
86 UPROPERTY()
87 TObjectPtr<UGizmoViewContext> GizmoViewContext;
88
89 UPROPERTY()
90 TObjectPtr<UTransformProxy> GizmoTransformProxy;
91
98 TFunction<bool(const FInputDeviceRay&)> Condition = nullptr;
99
100public:
102
103 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateHoverState(bool bHovering, uint32 PartIdentifier) override;
104
105 INTERACTIVETOOLSFRAMEWORK_API virtual void UpdateHoverState(bool bHovering, uint32 PartIdentifier, bool bInAllowMultipleElements);
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123public:
128
129};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UPackage * GetTransientPackage()
Definition Obj.cpp:5819
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
void Construct(const FArguments &InArgs)
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition GizmoInterfaces.h:161
Definition GizmoInterfaces.h:108
Definition AndroidPlatformMisc.h:14
Definition GizmoElementBase.h:26
uint32 PartIdentifier
Definition GizmoElementBase.h:507
Definition GizmoElementHitTargets.h:76
Definition GizmoElementHitTargets.h:22
Definition GizmoViewContext.h:20
Definition Object.h:95
Definition TransformProxy.h:40
Definition InputState.h:367
Definition InputState.h:52
Definition ObjectPtr.h:488