UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UGizmoElementBase Class Reference

#include <GizmoElementBase.h>

+ Inheritance diagram for UGizmoElementBase:

Classes

struct  FLineTraceOutput
 
struct  FLineTraceTraversalState
 
struct  FRenderTraversalState
 

Public Member Functions

virtual INTERACTIVETOOLSFRAMEWORK_API FInputRayHit LineTrace (const UGizmoViewContext *ViewContext, const FLineTraceTraversalState &LineTraceState, const FVector &RayOrigin, const FVector &RayDirection)
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetVisibleState (bool bVisible)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetVisibleState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetHittableState (bool bHittable)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetHittableState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetHitPriority (const int32 InHitPriority)
 
virtual INTERACTIVETOOLSFRAMEWORK_API int32 GetHitPriority () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabled (bool bInEnabled)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabled () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledForPerspectiveProjection (bool bInEnabledForPerspectiveProjection)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForPerspectiveProjection ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledInOrthographicProjection (bool bInEnabledForOrthographicProjection)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledInOrthographicProjection ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledForDefaultState (bool bInEnabledForDefaultState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForDefaultState ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledForHoveringState (bool bInEnabledForHoveringState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForHoveringState ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledForInteractingState (bool bInEnabledForInteractingState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForInteractingState ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledForSelectedState (bool bInEnabledForSelectedState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForSelectedState ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetEnabledForSubduedState (bool bInEnabledForSubduedState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForSubduedState ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetPartIdentifier (uint32 InPartId)
 
virtual INTERACTIVETOOLSFRAMEWORK_API uint32 GetPartIdentifier ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API uint32 GetPartIdentifier () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetPartIdentifier (uint32 InPartId, const bool bInOverrideUnsetChildren, const bool bInOverrideSet=true)
 
virtual INTERACTIVETOOLSFRAMEWORK_API UGizmoElementBaseFindPartElement (const uint32 InPartId)
 
virtual INTERACTIVETOOLSFRAMEWORK_API const UGizmoElementBaseFindPartElement (const uint32 InPartId) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API TConstArrayView< TObjectPtr< UGizmoElementBase > > GetSubElements () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetElementState (EGizmoElementState InElementState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API EGizmoElementState GetElementState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetElementInteractionState (EGizmoElementInteractionState InInteractionState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API EGizmoElementInteractionState GetElementInteractionState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdatePartVisibleState (bool bVisible, uint32 InPartIdentifier)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdatePartVisibleState (bool bVisible, uint32 InPartIdentifier, bool bInAllowMultipleElements)
 
virtual INTERACTIVETOOLSFRAMEWORK_API TOptional< boolGetPartVisibleState (uint32 InPartIdentifier) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdatePartHittableState (bool bHittable, uint32 InPartIdentifier)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdatePartHittableState (bool bHittable, uint32 InPartIdentifier, bool bInAllowMultipleElements)
 
virtual INTERACTIVETOOLSFRAMEWORK_API TOptional< boolGetPartHittableState (uint32 InPartIdentifier) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdatePartInteractionState (EGizmoElementInteractionState InInteractionState, uint32 InPartIdentifier)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdatePartInteractionState (EGizmoElementInteractionState InInteractionState, uint32 InPartIdentifier, bool bInAllowMultipleElements)
 
virtual INTERACTIVETOOLSFRAMEWORK_API TOptional< EGizmoElementInteractionStateGetPartInteractionState (uint32 InPartIdentifier) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewDependentType (EGizmoElementViewDependentType ViewDependentType)
 
virtual INTERACTIVETOOLSFRAMEWORK_API EGizmoElementViewDependentType GetViewDependentType () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewDependentAngleTol (float InMaxAngleTol)
 
virtual INTERACTIVETOOLSFRAMEWORK_API float GetViewDependentAngleTol () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewDependentAxis (FVector InAxis)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FVector GetViewDependentAxis () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewAlignType (EGizmoElementViewAlignType InViewAlignType)
 
virtual INTERACTIVETOOLSFRAMEWORK_API EGizmoElementViewAlignType GetViewAlignType () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewAlignAxis (FVector InAxis)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FVector GetViewAlignAxis () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewAlignNormal (FVector InAxis)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FVector GetViewAlignNormal () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewAlignAxialAngleTol (float InMaxAngleTol)
 
virtual INTERACTIVETOOLSFRAMEWORK_API float GetViewAlignAxialAngleTol () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetViewDepthOffset (float InViewDepthOffset)
 
virtual INTERACTIVETOOLSFRAMEWORK_API float GetViewDepthOffset () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetPixelHitDistanceThreshold (float InPixelHitDistanceThreshold)
 
virtual INTERACTIVETOOLSFRAMEWORK_API float GetPixelHitDistanceThreshold () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetMinimumPixelHitDistanceThreshold (const float InMinimumPixelHitDistanceThreshold)
 
virtual INTERACTIVETOOLSFRAMEWORK_API float GetMinimumPixelHitDistanceThreshold () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetMaterial (TWeakObjectPtr< UMaterialInterface > InMaterial, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API const UMaterialInterfaceGetMaterial () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesMaterialOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearMaterial ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetHoverMaterial (TWeakObjectPtr< UMaterialInterface > InHoverMaterial, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API const UMaterialInterfaceGetHoverMaterial () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesHoverMaterialOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearHoverMaterial ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetInteractMaterial (TWeakObjectPtr< UMaterialInterface > InInteractMaterial, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API const UMaterialInterfaceGetInteractMaterial () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesInteractMaterialOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearInteractMaterial ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetSelectMaterial (TWeakObjectPtr< UMaterialInterface > InSelectMaterial, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API const UMaterialInterfaceGetSelectMaterial () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesSelectMaterialOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearSelectMaterial ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetSubdueMaterial (TWeakObjectPtr< UMaterialInterface > InSubdueMaterial, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API const UMaterialInterfaceGetSubdueMaterial () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesSubdueMaterialOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearSubdueMaterial ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetVertexColor (FLinearColor InVertexColor, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FLinearColor GetVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool HasVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesVertexColorOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearVertexColor ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetHoverVertexColor (FLinearColor InVertexColor, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FLinearColor GetHoverVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool HasHoverVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesHoverVertexColorOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearHoverVertexColor ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetInteractVertexColor (FLinearColor InVertexColor, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FLinearColor GetInteractVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool HasInteractVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesInteractVertexColorOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearInteractVertexColor ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetSelectVertexColor (FLinearColor InVertexColor, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FLinearColor GetSelectVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool HasSelectVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesSelectVertexColorOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearSelectVertexColor ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API void SetSubdueVertexColor (FLinearColor InVertexColor, bool InOverridesChildState=false)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FLinearColor GetSubdueVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool HasSubdueVertexColor () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool DoesSubdueVertexColorOverrideChildState () const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ClearSubdueVertexColor ()
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoad ()
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Public Attributes

virtual void Render(IToolsContextRenderAPI *RenderAPI, const FRenderTraversalState &RenderState) PURE_VIRTUAL(UGizmoElementBase virtual INTERACTIVETOOLSFRAMEWORK_API voi DrawHUD )(FCanvas *Canvas, IToolsContextRenderAPI *RenderAPI, const FRenderTraversalState &RenderState)
 
virtual FInputRayHit LineTrace (const UGizmoViewContext *ViewContext, const FLineTraceTraversalState &LineTraceState, const FVector &RayOrigin, const FVector &RayDirection, FLineTraceOutput &OutLineTraceOutput) PURE_VIRTUAL(UGizmoElementBase
 

Static Public Attributes

static constexpr float DefaultViewDependentAngleTol = 0.052f
 
static constexpr float DefaultViewDependentAxialMaxCosAngleTol = 0.998f
 
static constexpr float DefaultViewDependentPlanarMinCosAngleTol = 0.052f
 
static constexpr float DefaultViewAlignAngleTol = 0.052f
 
static constexpr float DefaultViewAlignMaxCosAngleTol = 0.998f
 
static constexpr uint32 DefaultPartIdentifier = 0
 

Protected Member Functions

INTERACTIVETOOLSFRAMEWORK_API void ForEachSubElement (const TFunctionRef< void(UGizmoElementBase *)> &InFunc)
 
INTERACTIVETOOLSFRAMEWORK_API void ForEachSubElementRecursive (const TFunctionRef< void(UGizmoElementBase *)> &InFunc) const
 
INTERACTIVETOOLSFRAMEWORK_API void ForEachSubElementRecursive (const TFunctionRef< void(UGizmoElementBase *)> &InFunc, const uint32 InPartId) const
 
INTERACTIVETOOLSFRAMEWORK_API bool GetSubElementsRecursive (TArray< TObjectPtr< UGizmoElementBase > > &OutElements) const
 
INTERACTIVETOOLSFRAMEWORK_API bool GetSubElementsRecursive (TArray< TObjectPtr< UGizmoElementBase > > &OutElements, const uint32 InPartId) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool IsVisible (const FSceneView *View, EGizmoElementInteractionState InCurrentInteractionState, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool IsHittable (const UGizmoViewContext *ViewContext, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetViewDependentVisibility (const FSceneView *View, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetViewDependentVisibility (const UGizmoViewContext *View, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetViewDependentVisibility (const FVector &InViewLocation, const FVector &InViewDirection, bool bInPerspectiveView, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForInteractionState (EGizmoElementInteractionState InInteractionState) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetEnabledForViewProjection (bool bIsPerspectiveProjection) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetViewAlignRot (const FSceneView *View, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter, FQuat &OutAlignRot) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetViewAlignRot (const UGizmoViewContext *View, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter, FQuat &OutAlignRot) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool GetViewAlignRot (const FVector &InViewLocation, const FVector &InViewDirection, const FVector &InViewUp, bool bInPerspectiveView, const FTransform &InLocalToWorldTransform, const FVector &InLocalCenter, FQuat &OutAlignRot) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ApplyViewDepthOffset (const FSceneView *InView, const double &InViewDepthOffset, FTransform &InOutTransform) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ApplyViewDepthOffset (const FVector &InViewLocation, const FVector &InViewDirection, const bool bInIsPerspectiveView, FTransform &InOutTransform) const
 
virtual INTERACTIVETOOLSFRAMEWORK_API void ApplyViewDepthOffset (const FVector &InViewLocation, const FVector &InViewDirection, const bool bInIsPerspectiveView, const double &InViewDepthOffset, FTransform &InOutTransform) const
 
INTERACTIVETOOLSFRAMEWORK_API UMaterialInterfaceGetMaterial ()
 
INTERACTIVETOOLSFRAMEWORK_API UMaterialInterfaceGetHoverMaterial ()
 
INTERACTIVETOOLSFRAMEWORK_API UMaterialInterfaceGetInteractMaterial ()
 
INTERACTIVETOOLSFRAMEWORK_API UMaterialInterfaceGetSelectMaterial ()
 
INTERACTIVETOOLSFRAMEWORK_API UMaterialInterfaceGetSubdueMaterial ()
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdateRenderState (IToolsContextRenderAPI *RenderAPI, const FVector &InLocalCenter, FRenderTraversalState &InOutRenderState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdateRenderState (IToolsContextRenderAPI *RenderAPI, const FVector &InLocalCenter, FRenderTraversalState &InOutRenderState, bool &bOutHasAlignRot, FQuat &OutAlignRot)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdateLineTraceState (const UGizmoViewContext *ViewContext, const FVector &InLocalCenter, FLineTraceTraversalState &InOutLineTraceState)
 
virtual INTERACTIVETOOLSFRAMEWORK_API bool UpdateLineTraceState (const UGizmoViewContext *ViewContext, const FVector &InLocalCenter, FLineTraceTraversalState &InOutRenderState, bool &bOutHasAlignRot, FQuat &OutAlignRot)
 
virtual INTERACTIVETOOLSFRAMEWORK_API FInputRayHit MakeRayHit (const double InHitDepth, FLineTraceOutput &OutLineTraceOutput)
 
INTERACTIVETOOLSFRAMEWORK_API bool VerifyUniformScale (const FVector &Scale) const
 
INTERACTIVETOOLSFRAMEWORK_API FQuat GetAlignRotBetweenCoordSpaces (FVector SourceForward, FVector SourceRight, FVector SourceUp, FVector TargetForward, FVector TargetRight, FVector TargetUp) const
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Protected Attributes

bool bEnabled = true
 
bool bEnabledForPerspectiveProjection = true
 
bool bEnabledForOrthographicProjection = true
 
bool bEnabledForDefaultState = true
 
bool bEnabledForHoveringState = true
 
bool bEnabledForInteractingState = true
 
bool bEnabledForSelectedState = true
 
bool bEnabledForSubduedState = true
 
uint32 PartIdentifier = DefaultPartIdentifier
 
FGizmoElementMeshRenderStateAttributes MeshRenderAttributes
 
EGizmoElementState ElementState = EGizmoElementState::VisibleAndHittable
 
EGizmoElementInteractionState ElementInteractionState = EGizmoElementInteractionState::None
 
EGizmoElementViewDependentType ViewDependentType = EGizmoElementViewDependentType::None
 
FVector ViewDependentAxis = FVector::UpVector
 
float ViewDependentAngleTol = DefaultViewDependentAngleTol
 
float ViewDependentAxialMaxCosAngleTol = DefaultViewDependentAxialMaxCosAngleTol
 
float ViewDependentPlanarMinCosAngleTol = DefaultViewDependentPlanarMinCosAngleTol
 
EGizmoElementViewAlignType ViewAlignType = EGizmoElementViewAlignType::None
 
FVector ViewAlignAxis = FVector::UpVector
 
FVector ViewAlignNormal = -FVector::ForwardVector
 
float ViewAlignAxialAngleTol = DefaultViewAlignAngleTol
 
float ViewAlignAxialMaxCosAngleTol = DefaultViewAlignMaxCosAngleTol
 
float PixelHitDistanceThreshold = 7.0f
 
float MinimumPixelHitDistanceThreshold = 1.0f
 
int32 HitPriority = 0
 

Friends

class FGizmoElementAccessor
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Detailed Description

Base class for 2d and 3d primitive objects intended to be used as part of 3D Gizmos. Contains common properties and utility functions. This class does nothing by itself, use subclasses like UGizmoElementCylinder

Member Function Documentation

◆ ApplyViewDepthOffset() [1/3]

void UGizmoElementBase::ApplyViewDepthOffset ( const FSceneView InView,
const double InViewDepthOffset,
FTransform InOutTransform 
) const
protectedvirtual

◆ ApplyViewDepthOffset() [2/3]

void UGizmoElementBase::ApplyViewDepthOffset ( const FVector InViewLocation,
const FVector InViewDirection,
const bool  bInIsPerspectiveView,
const double InViewDepthOffset,
FTransform InOutTransform 
) const
protectedvirtual

◆ ApplyViewDepthOffset() [3/3]

void UGizmoElementBase::ApplyViewDepthOffset ( const FVector InViewLocation,
const FVector InViewDirection,
const bool  bInIsPerspectiveView,
FTransform InOutTransform 
) const
protectedvirtual

◆ ClearHoverMaterial()

void UGizmoElementBase::ClearHoverMaterial ( )
virtual

◆ ClearHoverVertexColor()

void UGizmoElementBase::ClearHoverVertexColor ( )
virtual

◆ ClearInteractMaterial()

void UGizmoElementBase::ClearInteractMaterial ( )
virtual

◆ ClearInteractVertexColor()

void UGizmoElementBase::ClearInteractVertexColor ( )
virtual

◆ ClearMaterial()

void UGizmoElementBase::ClearMaterial ( )
virtual

◆ ClearSelectMaterial()

void UGizmoElementBase::ClearSelectMaterial ( )
virtual

◆ ClearSelectVertexColor()

void UGizmoElementBase::ClearSelectVertexColor ( )
virtual

◆ ClearSubdueMaterial()

void UGizmoElementBase::ClearSubdueMaterial ( )
virtual

◆ ClearSubdueVertexColor()

void UGizmoElementBase::ClearSubdueVertexColor ( )
virtual

◆ ClearVertexColor()

void UGizmoElementBase::ClearVertexColor ( )
virtual

◆ DoesHoverMaterialOverrideChildState()

bool UGizmoElementBase::DoesHoverMaterialOverrideChildState ( ) const
virtual

◆ DoesHoverVertexColorOverrideChildState()

bool UGizmoElementBase::DoesHoverVertexColorOverrideChildState ( ) const
virtual

◆ DoesInteractMaterialOverrideChildState()

bool UGizmoElementBase::DoesInteractMaterialOverrideChildState ( ) const
virtual

◆ DoesInteractVertexColorOverrideChildState()

bool UGizmoElementBase::DoesInteractVertexColorOverrideChildState ( ) const
virtual

◆ DoesMaterialOverrideChildState()

bool UGizmoElementBase::DoesMaterialOverrideChildState ( ) const
virtual

◆ DoesSelectMaterialOverrideChildState()

bool UGizmoElementBase::DoesSelectMaterialOverrideChildState ( ) const
virtual

◆ DoesSelectVertexColorOverrideChildState()

bool UGizmoElementBase::DoesSelectVertexColorOverrideChildState ( ) const
virtual

◆ DoesSubdueMaterialOverrideChildState()

bool UGizmoElementBase::DoesSubdueMaterialOverrideChildState ( ) const
virtual

◆ DoesSubdueVertexColorOverrideChildState()

bool UGizmoElementBase::DoesSubdueVertexColorOverrideChildState ( ) const
virtual

◆ DoesVertexColorOverrideChildState()

bool UGizmoElementBase::DoesVertexColorOverrideChildState ( ) const
virtual

◆ FindPartElement() [1/2]

UGizmoElementBase * UGizmoElementBase::FindPartElement ( const uint32  InPartId)
virtual

Reimplemented in UGizmoElementGroupBase.

◆ FindPartElement() [2/2]

const UGizmoElementBase * UGizmoElementBase::FindPartElement ( const uint32  InPartId) const
virtual

Reimplemented in UGizmoElementGroupBase.

◆ ForEachSubElement()

void UGizmoElementBase::ForEachSubElement ( const TFunctionRef< void(UGizmoElementBase *)> &  InFunc)
protected

◆ ForEachSubElementRecursive() [1/2]

void UGizmoElementBase::ForEachSubElementRecursive ( const TFunctionRef< void(UGizmoElementBase *)> &  InFunc) const
protected

◆ ForEachSubElementRecursive() [2/2]

void UGizmoElementBase::ForEachSubElementRecursive ( const TFunctionRef< void(UGizmoElementBase *)> &  InFunc,
const uint32  InPartId 
) const
protected

◆ GetAlignRotBetweenCoordSpaces()

FQuat UGizmoElementBase::GetAlignRotBetweenCoordSpaces ( FVector  SourceForward,
FVector  SourceRight,
FVector  SourceUp,
FVector  TargetForward,
FVector  TargetRight,
FVector  TargetUp 
) const
protected

◆ GetElementInteractionState()

EGizmoElementInteractionState UGizmoElementBase::GetElementInteractionState ( ) const
virtual

◆ GetElementState()

EGizmoElementState UGizmoElementBase::GetElementState ( ) const
virtual

◆ GetEnabled()

bool UGizmoElementBase::GetEnabled ( ) const
virtual

◆ GetEnabledForDefaultState()

bool UGizmoElementBase::GetEnabledForDefaultState ( )
virtual

◆ GetEnabledForHoveringState()

bool UGizmoElementBase::GetEnabledForHoveringState ( )
virtual

◆ GetEnabledForInteractingState()

bool UGizmoElementBase::GetEnabledForInteractingState ( )
virtual

◆ GetEnabledForInteractionState()

bool UGizmoElementBase::GetEnabledForInteractionState ( EGizmoElementInteractionState  InInteractionState) const
protectedvirtual

◆ GetEnabledForPerspectiveProjection()

bool UGizmoElementBase::GetEnabledForPerspectiveProjection ( )
virtual

◆ GetEnabledForSelectedState()

bool UGizmoElementBase::GetEnabledForSelectedState ( )
virtual

◆ GetEnabledForSubduedState()

bool UGizmoElementBase::GetEnabledForSubduedState ( )
virtual

◆ GetEnabledForViewProjection()

bool UGizmoElementBase::GetEnabledForViewProjection ( bool  bIsPerspectiveProjection) const
protectedvirtual

◆ GetEnabledInOrthographicProjection()

bool UGizmoElementBase::GetEnabledInOrthographicProjection ( )
virtual

◆ GetHitPriority()

int32 UGizmoElementBase::GetHitPriority ( ) const
virtual

◆ GetHittableState()

bool UGizmoElementBase::GetHittableState ( ) const
virtual

◆ GetHoverMaterial() [1/2]

UMaterialInterface * UGizmoElementBase::GetHoverMaterial ( )
protected

◆ GetHoverMaterial() [2/2]

const UMaterialInterface * UGizmoElementBase::GetHoverMaterial ( ) const
virtual

◆ GetHoverVertexColor()

FLinearColor UGizmoElementBase::GetHoverVertexColor ( ) const
virtual

◆ GetInteractMaterial() [1/2]

UMaterialInterface * UGizmoElementBase::GetInteractMaterial ( )
protected

◆ GetInteractMaterial() [2/2]

const UMaterialInterface * UGizmoElementBase::GetInteractMaterial ( ) const
virtual

◆ GetInteractVertexColor()

FLinearColor UGizmoElementBase::GetInteractVertexColor ( ) const
virtual

◆ GetMaterial() [1/2]

UMaterialInterface * UGizmoElementBase::GetMaterial ( )
protected

◆ GetMaterial() [2/2]

const UMaterialInterface * UGizmoElementBase::GetMaterial ( ) const
virtual

◆ GetMinimumPixelHitDistanceThreshold()

float UGizmoElementBase::GetMinimumPixelHitDistanceThreshold ( ) const
virtual

◆ GetPartHittableState()

TOptional< bool > UGizmoElementBase::GetPartHittableState ( uint32  InPartIdentifier) const
virtual

Reimplemented in UGizmoElementGroupBase.

◆ GetPartIdentifier() [1/2]

uint32 UGizmoElementBase::GetPartIdentifier ( )
virtual

◆ GetPartIdentifier() [2/2]

uint32 UGizmoElementBase::GetPartIdentifier ( ) const
virtual

◆ GetPartInteractionState()

TOptional< EGizmoElementInteractionState > UGizmoElementBase::GetPartInteractionState ( uint32  InPartIdentifier) const
virtual

Reimplemented in UGizmoElementGroupBase.

◆ GetPartVisibleState()

TOptional< bool > UGizmoElementBase::GetPartVisibleState ( uint32  InPartIdentifier) const
virtual

Reimplemented in UGizmoElementGroupBase.

◆ GetPixelHitDistanceThreshold()

float UGizmoElementBase::GetPixelHitDistanceThreshold ( ) const
virtual

◆ GetSelectMaterial() [1/2]

UMaterialInterface * UGizmoElementBase::GetSelectMaterial ( )
protected

◆ GetSelectMaterial() [2/2]

const UMaterialInterface * UGizmoElementBase::GetSelectMaterial ( ) const
virtual

◆ GetSelectVertexColor()

FLinearColor UGizmoElementBase::GetSelectVertexColor ( ) const
virtual

◆ GetSubdueMaterial() [1/2]

UMaterialInterface * UGizmoElementBase::GetSubdueMaterial ( )
protected

◆ GetSubdueMaterial() [2/2]

const UMaterialInterface * UGizmoElementBase::GetSubdueMaterial ( ) const
virtual

◆ GetSubdueVertexColor()

FLinearColor UGizmoElementBase::GetSubdueVertexColor ( ) const
virtual

◆ GetSubElements()

TConstArrayView< TObjectPtr< UGizmoElementBase > > UGizmoElementBase::GetSubElements ( ) const
virtual

Reimplemented in UGizmoElementGroupBase.

◆ GetSubElementsRecursive() [1/2]

bool UGizmoElementBase::GetSubElementsRecursive ( TArray< TObjectPtr< UGizmoElementBase > > &  OutElements) const
protected

◆ GetSubElementsRecursive() [2/2]

bool UGizmoElementBase::GetSubElementsRecursive ( TArray< TObjectPtr< UGizmoElementBase > > &  OutElements,
const uint32  InPartId 
) const
protected

◆ GetVertexColor()

FLinearColor UGizmoElementBase::GetVertexColor ( ) const
virtual

◆ GetViewAlignAxialAngleTol()

float UGizmoElementBase::GetViewAlignAxialAngleTol ( ) const
virtual

◆ GetViewAlignAxis()

FVector UGizmoElementBase::GetViewAlignAxis ( ) const
virtual

◆ GetViewAlignNormal()

FVector UGizmoElementBase::GetViewAlignNormal ( ) const
virtual

◆ GetViewAlignRot() [1/3]

bool UGizmoElementBase::GetViewAlignRot ( const FSceneView View,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter,
FQuat OutAlignRot 
) const
protectedvirtual

◆ GetViewAlignRot() [2/3]

bool UGizmoElementBase::GetViewAlignRot ( const FVector InViewLocation,
const FVector InViewDirection,
const FVector InViewUp,
bool  bInPerspectiveView,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter,
FQuat OutAlignRot 
) const
protectedvirtual

◆ GetViewAlignRot() [3/3]

bool UGizmoElementBase::GetViewAlignRot ( const UGizmoViewContext View,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter,
FQuat OutAlignRot 
) const
protectedvirtual

◆ GetViewAlignType()

EGizmoElementViewAlignType UGizmoElementBase::GetViewAlignType ( ) const
virtual

◆ GetViewDependentAngleTol()

float UGizmoElementBase::GetViewDependentAngleTol ( ) const
virtual

◆ GetViewDependentAxis()

FVector UGizmoElementBase::GetViewDependentAxis ( ) const
virtual

◆ GetViewDependentType()

EGizmoElementViewDependentType UGizmoElementBase::GetViewDependentType ( ) const
virtual

◆ GetViewDependentVisibility() [1/3]

bool UGizmoElementBase::GetViewDependentVisibility ( const FSceneView View,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter 
) const
protectedvirtual

◆ GetViewDependentVisibility() [2/3]

bool UGizmoElementBase::GetViewDependentVisibility ( const FVector InViewLocation,
const FVector InViewDirection,
bool  bInPerspectiveView,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter 
) const
protectedvirtual

◆ GetViewDependentVisibility() [3/3]

bool UGizmoElementBase::GetViewDependentVisibility ( const UGizmoViewContext View,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter 
) const
protectedvirtual

◆ GetViewDepthOffset()

float UGizmoElementBase::GetViewDepthOffset ( ) const
virtual

◆ GetVisibleState()

bool UGizmoElementBase::GetVisibleState ( ) const
virtual

◆ HasHoverVertexColor()

bool UGizmoElementBase::HasHoverVertexColor ( ) const
virtual

◆ HasInteractVertexColor()

bool UGizmoElementBase::HasInteractVertexColor ( ) const
virtual

◆ HasSelectVertexColor()

bool UGizmoElementBase::HasSelectVertexColor ( ) const
virtual

◆ HasSubdueVertexColor()

bool UGizmoElementBase::HasSubdueVertexColor ( ) const
virtual

◆ HasVertexColor()

bool UGizmoElementBase::HasVertexColor ( ) const
virtual

◆ IsHittable()

bool UGizmoElementBase::IsHittable ( const UGizmoViewContext ViewContext,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter 
) const
protectedvirtual

◆ IsVisible()

bool UGizmoElementBase::IsVisible ( const FSceneView View,
EGizmoElementInteractionState  InCurrentInteractionState,
const FTransform InLocalToWorldTransform,
const FVector InLocalCenter 
) const
protectedvirtual

◆ LineTrace()

virtual INTERACTIVETOOLSFRAMEWORK_API FInputRayHit UGizmoElementBase::LineTrace ( const UGizmoViewContext ViewContext,
const FLineTraceTraversalState LineTraceState,
const FVector RayOrigin,
const FVector RayDirection 
)
virtual

◆ MakeRayHit()

FInputRayHit UGizmoElementBase::MakeRayHit ( const double  InHitDepth,
FLineTraceOutput OutLineTraceOutput 
)
protectedvirtual

◆ SetElementInteractionState()

void UGizmoElementBase::SetElementInteractionState ( EGizmoElementInteractionState  InInteractionState)
virtual

◆ SetElementState()

void UGizmoElementBase::SetElementState ( EGizmoElementState  InElementState)
virtual

◆ SetEnabled()

void UGizmoElementBase::SetEnabled ( bool  bInEnabled)
virtual

◆ SetEnabledForDefaultState()

void UGizmoElementBase::SetEnabledForDefaultState ( bool  bInEnabledForDefaultState)
virtual

◆ SetEnabledForHoveringState()

void UGizmoElementBase::SetEnabledForHoveringState ( bool  bInEnabledForHoveringState)
virtual

◆ SetEnabledForInteractingState()

void UGizmoElementBase::SetEnabledForInteractingState ( bool  bInEnabledForInteractingState)
virtual

◆ SetEnabledForPerspectiveProjection()

void UGizmoElementBase::SetEnabledForPerspectiveProjection ( bool  bInEnabledForPerspectiveProjection)
virtual

◆ SetEnabledForSelectedState()

void UGizmoElementBase::SetEnabledForSelectedState ( bool  bInEnabledForSelectedState)
virtual

◆ SetEnabledForSubduedState()

void UGizmoElementBase::SetEnabledForSubduedState ( bool  bInEnabledForSubduedState)
virtual

◆ SetEnabledInOrthographicProjection()

void UGizmoElementBase::SetEnabledInOrthographicProjection ( bool  bInEnabledForOrthographicProjection)
virtual

◆ SetHitPriority()

void UGizmoElementBase::SetHitPriority ( const int32  InHitPriority)
virtual

◆ SetHittableState()

void UGizmoElementBase::SetHittableState ( bool  bHittable)
virtual

◆ SetHoverMaterial()

void UGizmoElementBase::SetHoverMaterial ( TWeakObjectPtr< UMaterialInterface InHoverMaterial,
bool  InOverridesChildState = false 
)
virtual

◆ SetHoverVertexColor()

void UGizmoElementBase::SetHoverVertexColor ( FLinearColor  InVertexColor,
bool  InOverridesChildState = false 
)
virtual

◆ SetInteractMaterial()

void UGizmoElementBase::SetInteractMaterial ( TWeakObjectPtr< UMaterialInterface InInteractMaterial,
bool  InOverridesChildState = false 
)
virtual

◆ SetInteractVertexColor()

void UGizmoElementBase::SetInteractVertexColor ( FLinearColor  InVertexColor,
bool  InOverridesChildState = false 
)
virtual

◆ SetMaterial()

void UGizmoElementBase::SetMaterial ( TWeakObjectPtr< UMaterialInterface InMaterial,
bool  InOverridesChildState = false 
)
virtual

◆ SetMinimumPixelHitDistanceThreshold()

void UGizmoElementBase::SetMinimumPixelHitDistanceThreshold ( const float  InMinimumPixelHitDistanceThreshold)
virtual

Reimplemented in UGizmoElementArrow.

◆ SetPartIdentifier() [1/2]

void UGizmoElementBase::SetPartIdentifier ( uint32  InPartId)
virtual

Reimplemented in UGizmoElementGroupBase.

◆ SetPartIdentifier() [2/2]

void UGizmoElementBase::SetPartIdentifier ( uint32  InPartId,
const bool  bInOverrideUnsetChildren,
const bool  bInOverrideSet = true 
)
virtual

◆ SetPixelHitDistanceThreshold()

void UGizmoElementBase::SetPixelHitDistanceThreshold ( float  InPixelHitDistanceThreshold)
virtual

◆ SetSelectMaterial()

void UGizmoElementBase::SetSelectMaterial ( TWeakObjectPtr< UMaterialInterface InSelectMaterial,
bool  InOverridesChildState = false 
)
virtual

◆ SetSelectVertexColor()

void UGizmoElementBase::SetSelectVertexColor ( FLinearColor  InVertexColor,
bool  InOverridesChildState = false 
)
virtual

◆ SetSubdueMaterial()

void UGizmoElementBase::SetSubdueMaterial ( TWeakObjectPtr< UMaterialInterface InSubdueMaterial,
bool  InOverridesChildState = false 
)
virtual

◆ SetSubdueVertexColor()

void UGizmoElementBase::SetSubdueVertexColor ( FLinearColor  InVertexColor,
bool  InOverridesChildState = false 
)
virtual

◆ SetVertexColor()

void UGizmoElementBase::SetVertexColor ( FLinearColor  InVertexColor,
bool  InOverridesChildState = false 
)
virtual

◆ SetViewAlignAxialAngleTol()

void UGizmoElementBase::SetViewAlignAxialAngleTol ( float  InMaxAngleTol)
virtual

◆ SetViewAlignAxis()

void UGizmoElementBase::SetViewAlignAxis ( FVector  InAxis)
virtual

◆ SetViewAlignNormal()

void UGizmoElementBase::SetViewAlignNormal ( FVector  InAxis)
virtual

◆ SetViewAlignType()

void UGizmoElementBase::SetViewAlignType ( EGizmoElementViewAlignType  InViewAlignType)
virtual

◆ SetViewDependentAngleTol()

void UGizmoElementBase::SetViewDependentAngleTol ( float  InMaxAngleTol)
virtual

◆ SetViewDependentAxis()

void UGizmoElementBase::SetViewDependentAxis ( FVector  InAxis)
virtual

◆ SetViewDependentType()

void UGizmoElementBase::SetViewDependentType ( EGizmoElementViewDependentType  ViewDependentType)
virtual

◆ SetViewDepthOffset()

void UGizmoElementBase::SetViewDepthOffset ( float  InViewDepthOffset)
virtual

◆ SetVisibleState()

void UGizmoElementBase::SetVisibleState ( bool  bVisible)
virtual

◆ UpdateLineTraceState() [1/2]

bool UGizmoElementBase::UpdateLineTraceState ( const UGizmoViewContext ViewContext,
const FVector InLocalCenter,
FLineTraceTraversalState InOutLineTraceState 
)
protectedvirtual

◆ UpdateLineTraceState() [2/2]

bool UGizmoElementBase::UpdateLineTraceState ( const UGizmoViewContext ViewContext,
const FVector InLocalCenter,
FLineTraceTraversalState InOutRenderState,
bool bOutHasAlignRot,
FQuat OutAlignRot 
)
protectedvirtual

◆ UpdatePartHittableState() [1/2]

bool UGizmoElementBase::UpdatePartHittableState ( bool  bHittable,
uint32  InPartIdentifier 
)
virtual

◆ UpdatePartHittableState() [2/2]

bool UGizmoElementBase::UpdatePartHittableState ( bool  bHittable,
uint32  InPartIdentifier,
bool  bInAllowMultipleElements 
)
virtual

Reimplemented in UGizmoElementGroupBase.

◆ UpdatePartInteractionState() [1/2]

bool UGizmoElementBase::UpdatePartInteractionState ( EGizmoElementInteractionState  InInteractionState,
uint32  InPartIdentifier 
)
virtual

◆ UpdatePartInteractionState() [2/2]

bool UGizmoElementBase::UpdatePartInteractionState ( EGizmoElementInteractionState  InInteractionState,
uint32  InPartIdentifier,
bool  bInAllowMultipleElements 
)
virtual

Reimplemented in UGizmoElementGroupBase.

◆ UpdatePartVisibleState() [1/2]

bool UGizmoElementBase::UpdatePartVisibleState ( bool  bVisible,
uint32  InPartIdentifier 
)
virtual

◆ UpdatePartVisibleState() [2/2]

bool UGizmoElementBase::UpdatePartVisibleState ( bool  bVisible,
uint32  InPartIdentifier,
bool  bInAllowMultipleElements 
)
virtual

Reimplemented in UGizmoElementGroupBase.

◆ UpdateRenderState() [1/2]

bool UGizmoElementBase::UpdateRenderState ( IToolsContextRenderAPI RenderAPI,
const FVector InLocalCenter,
FRenderTraversalState InOutRenderState 
)
protectedvirtual

Reimplemented in UGizmoElementLineBase.

◆ UpdateRenderState() [2/2]

bool UGizmoElementBase::UpdateRenderState ( IToolsContextRenderAPI RenderAPI,
const FVector InLocalCenter,
FRenderTraversalState InOutRenderState,
bool bOutHasAlignRot,
FQuat OutAlignRot 
)
protectedvirtual

◆ VerifyUniformScale()

bool UGizmoElementBase::VerifyUniformScale ( const FVector Scale) const
protected

Friends And Related Symbol Documentation

◆ FGizmoElementAccessor

Member Data Documentation

◆ bEnabled

bool UGizmoElementBase::bEnabled = true
protected

◆ bEnabledForDefaultState

bool UGizmoElementBase::bEnabledForDefaultState = true
protected

◆ bEnabledForHoveringState

bool UGizmoElementBase::bEnabledForHoveringState = true
protected

◆ bEnabledForInteractingState

bool UGizmoElementBase::bEnabledForInteractingState = true
protected

◆ bEnabledForOrthographicProjection

bool UGizmoElementBase::bEnabledForOrthographicProjection = true
protected

◆ bEnabledForPerspectiveProjection

bool UGizmoElementBase::bEnabledForPerspectiveProjection = true
protected

◆ bEnabledForSelectedState

bool UGizmoElementBase::bEnabledForSelectedState = true
protected

◆ bEnabledForSubduedState

bool UGizmoElementBase::bEnabledForSubduedState = true
protected

◆ DefaultPartIdentifier

constexpr uint32 UGizmoElementBase::DefaultPartIdentifier = 0
staticconstexpr

◆ DefaultViewAlignAngleTol

constexpr float UGizmoElementBase::DefaultViewAlignAngleTol = 0.052f
staticconstexpr

◆ DefaultViewAlignMaxCosAngleTol

constexpr float UGizmoElementBase::DefaultViewAlignMaxCosAngleTol = 0.998f
staticconstexpr

◆ DefaultViewDependentAngleTol

constexpr float UGizmoElementBase::DefaultViewDependentAngleTol = 0.052f
staticconstexpr

◆ DefaultViewDependentAxialMaxCosAngleTol

constexpr float UGizmoElementBase::DefaultViewDependentAxialMaxCosAngleTol = 0.998f
staticconstexpr

◆ DefaultViewDependentPlanarMinCosAngleTol

constexpr float UGizmoElementBase::DefaultViewDependentPlanarMinCosAngleTol = 0.052f
staticconstexpr

◆ DrawHUD

void UGizmoElementBase::DrawHUD

◆ ElementInteractionState

EGizmoElementInteractionState UGizmoElementBase::ElementInteractionState = EGizmoElementInteractionState::None
protected

◆ ElementState

EGizmoElementState UGizmoElementBase::ElementState = EGizmoElementState::VisibleAndHittable
protected

◆ HitPriority

int32 UGizmoElementBase::HitPriority = 0
protected

◆ LineTrace

FInputRayHit UGizmoElementBase::LineTrace

◆ MeshRenderAttributes

FGizmoElementMeshRenderStateAttributes UGizmoElementBase::MeshRenderAttributes
protected

◆ MinimumPixelHitDistanceThreshold

float UGizmoElementBase::MinimumPixelHitDistanceThreshold = 1.0f
protected

◆ PartIdentifier

uint32 UGizmoElementBase::PartIdentifier = DefaultPartIdentifier
protected

◆ PixelHitDistanceThreshold

float UGizmoElementBase::PixelHitDistanceThreshold = 7.0f
protected

◆ ViewAlignAxialAngleTol

float UGizmoElementBase::ViewAlignAxialAngleTol = DefaultViewAlignAngleTol
protected

◆ ViewAlignAxialMaxCosAngleTol

float UGizmoElementBase::ViewAlignAxialMaxCosAngleTol = DefaultViewAlignMaxCosAngleTol
protected

◆ ViewAlignAxis

FVector UGizmoElementBase::ViewAlignAxis = FVector::UpVector
protected

◆ ViewAlignNormal

FVector UGizmoElementBase::ViewAlignNormal = -FVector::ForwardVector
protected

◆ ViewAlignType

EGizmoElementViewAlignType UGizmoElementBase::ViewAlignType = EGizmoElementViewAlignType::None
protected

◆ ViewDependentAngleTol

float UGizmoElementBase::ViewDependentAngleTol = DefaultViewDependentAngleTol
protected

◆ ViewDependentAxialMaxCosAngleTol

float UGizmoElementBase::ViewDependentAxialMaxCosAngleTol = DefaultViewDependentAxialMaxCosAngleTol
protected

◆ ViewDependentAxis

FVector UGizmoElementBase::ViewDependentAxis = FVector::UpVector
protected

◆ ViewDependentPlanarMinCosAngleTol

float UGizmoElementBase::ViewDependentPlanarMinCosAngleTol = DefaultViewDependentPlanarMinCosAngleTol
protected

◆ ViewDependentType

EGizmoElementViewDependentType UGizmoElementBase::ViewDependentType = EGizmoElementViewDependentType::None
protected

The documentation for this class was generated from the following files: