UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UGizmoElementBase::FLineTraceOutput Struct Reference

#include <GizmoElementBase.h>

Public Attributes

int32 HitPriority = 0
 
bool bIsSurfaceHit = false
 

Detailed Description

Contains information about a line trace, in addition to FInputRayHit.

Member Data Documentation

◆ bIsSurfaceHit

bool UGizmoElementBase::FLineTraceOutput::bIsSurfaceHit = false

True if the ray hit the actual surface, rather than within a proximity (specified by PixelHitDistanceThreshold in GizmoElements).

◆ HitPriority

int32 UGizmoElementBase::FLineTraceOutput::HitPriority = 0

Client-defined hit priority. Higher priorities can optionally be used to prefer one hit over another


The documentation for this struct was generated from the following file: