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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "BaseGizmos/GizmoRectangleComponent.h"#include "BaseGizmos/GizmoRenderingUtil.h"#include "BaseGizmos/GizmoViewContext.h"#include "MeshElementCollector.h"#include "PrimitiveSceneProxy.h"#include "PrimitiveDrawingUtils.h"Classes | |
| class | FGizmoRectangleComponentSceneProxy |
Namespaces | |
| namespace | GizmoRectangleComponentLocals |
Functions | |
| template<typename SceneViewOrGizmoViewContext > | |
| bool | GizmoRectangleComponentLocals::GetWorldCorners (bool bIsViewDependent, const SceneViewOrGizmoViewContext *View, const FVector &WorldOrigin, const FVector &DirectionX, const FVector &DirectionY, float OffsetX, float OffsetY, float LengthX, float LengthY, bool bUseWorldAxes, bool bOrientYAccordingToCamera, TFunctionRef< FVector(const FVector &)> VectorTransform, TArray< FVector > &CornersOut, float &PixelToWorldScaleOut) |
Variables | |
| const float | GizmoRectangleComponentLocals::RECTANGLE_RENDERVISIBILITY_DOT_THRESHOLD = 0.25 |