UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HLODInstancedSkinnedMeshComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "HLODInstancedSkinnedMeshComponent.generated.h"
9
10
12class UHLODInstancedSkinnedMeshComponent : public UInstancedSkinnedMeshComponent
13{
15
16public:
17#if WITH_EDITOR
19#endif
20};
21
22
23// ISM descriptor class based on FSkinnedMeshComponentDescriptor
24USTRUCT()
26{
28
29#if WITH_EDITOR
31
32 ENGINE_API virtual void InitFrom(const UInstancedSkinnedMeshComponent* Component, bool bInitBodyInstance = true) override;
33#endif
34};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition UniquePtr.h:107
Definition HLODInstancedSkinnedMeshComponent.h:13
Definition HLODInstancedSkinnedMeshComponent.h:26
Definition AnimBank.h:452