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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreTypes.h"#include "UObject/Interface.h"#include "CurveIdentifier.h"#include "Misc/FrameRate.h"#include "AttributeIdentifier.h"#include "IAnimationDataModel.h"#include "Logging/LogVerbosity.h"#include "Algo/Transform.h"#include "Animation/AnimCurveTypes.h"#include "IAnimationDataController.generated.h"Go to the source code of this file.
Classes | |
| class | UAnimationDataController |
| class | IAnimationDataController |
Namespaces | |
| namespace | UE |
| namespace | UE::Anim |
Macros | |
| #define | LOCTEXT_NAMESPACE "IAnimationDataController" |
| #define | CONDITIONAL_TRANSACTION(Text) FTransaction Transaction = ConditionalTransaction(Test, bShouldTransact); |
| #define | CONDITIONAL_BRACKET(Text) FBracket Bracket = ConditionalBracket(Text, bShouldTransact); |
| #define | CONDITIONAL_ACTION(ActionClass, ...) ConditionalAction<ActionClass>(bShouldTransact, __VA_ARGS__); |
| #define CONDITIONAL_ACTION | ( | ActionClass, | |
| ... | |||
| ) | ConditionalAction<ActionClass>(bShouldTransact, __VA_ARGS__); |
| #define CONDITIONAL_BRACKET | ( | Text | ) | FBracket Bracket = ConditionalBracket(Text, bShouldTransact); |
| #define CONDITIONAL_TRANSACTION | ( | Text | ) | FTransaction Transaction = ConditionalTransaction(Test, bShouldTransact); |
| #define LOCTEXT_NAMESPACE "IAnimationDataController" |