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| using | UE::MovieScene::FPreLockedDataPtr = TRelativePtr< void, uint32 > |
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| using | UE::MovieScene::UnboundTaskFunctionPtr = void(*)(const ITaskContext *TaskContext, FEntityAllocationWriteContext WriteContext) |
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| using | UE::MovieScene::AllocationFunctionPtr = void(*)(const FEntityAllocation *Allocation, const ITaskContext *TaskContext, FEntityAllocationWriteContext WriteContext) |
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| using | UE::MovieScene::AllocationItemFunctionPtr = void(*)(FEntityAllocationIteratorItem Item, const ITaskContext *TaskContext, FEntityAllocationWriteContext WriteContext) |
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| using | UE::MovieScene::PreLockedAllocationItemFunctionPtr = void(*)(FEntityAllocationIteratorItem Item, TArrayView< const FPreLockedDataPtr > PreLockedData, const ITaskContext *TaskContext, FEntityAllocationWriteContext WriteContext) |
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| using | UE::MovieScene::TaskFunctionPtr = TVariant< UnboundTaskFunctionPtr, AllocationFunctionPtr, AllocationItemFunctionPtr, PreLockedAllocationItemFunctionPtr > |
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