14#include "InGameAdManager.generated.h"
45 uint32 bShouldPauseWhileAdOpen:1;
60 void OnUserClickedBanner();
66 void OnUserClosedAd();
83 virtual void HideBanner();
89 virtual void ForceCloseAd();
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DYNAMIC_DELEGATE(DelegateName)
Definition DelegateCombinations.h:35
EAdManagerDelegate
Definition InGameAdManager.h:18
@ AMD_UserClosedAd
Definition InGameAdManager.h:20
@ AMD_ClickedBanner
Definition InGameAdManager.h:19
@ AMD_MAX
Definition InGameAdManager.h:21
void Init()
Definition LockFreeList.h:4
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
Definition InGameAdManager.h:40