UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InertialScrollManager.cpp File Reference

Variables

float FrictionCoefficient = 2.0f
 
FAutoConsoleVariableRef CVarFrictionCoefficient (TEXT("Slate.InertialScroll.FrictionCoefficient"), FrictionCoefficient, TEXT("This is the percentage of velocity loss per second."), ECVF_Default)
 
float StaticVelocityDrag = 100
 
FAutoConsoleVariableRef CVarStaticVelocityDrag (TEXT("Slate.InertialScroll.StaticVelocityDrag"), StaticVelocityDrag, TEXT("This is a constant amount of velocity lost per second."), ECVF_Default)
 

Variable Documentation

◆ CVarFrictionCoefficient

FAutoConsoleVariableRef CVarFrictionCoefficient(TEXT("Slate.InertialScroll.FrictionCoefficient"), FrictionCoefficient, TEXT("This is the percentage of velocity loss per second."), ECVF_Default) ( TEXT("Slate.InertialScroll.FrictionCoefficient")  ,
FrictionCoefficient  ,
TEXT("This is the percentage of velocity loss per second." ,
ECVF_Default   
)

◆ CVarStaticVelocityDrag

FAutoConsoleVariableRef CVarStaticVelocityDrag(TEXT("Slate.InertialScroll.StaticVelocityDrag"), StaticVelocityDrag, TEXT("This is a constant amount of velocity lost per second."), ECVF_Default) ( TEXT("Slate.InertialScroll.StaticVelocityDrag")  ,
StaticVelocityDrag  ,
TEXT("This is a constant amount of velocity lost per second." ,
ECVF_Default   
)

◆ FrictionCoefficient

float FrictionCoefficient = 2.0f

◆ StaticVelocityDrag

float StaticVelocityDrag = 100