UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InstallBundleTypes.cpp File Reference

Classes

class  FInstallBundleSourceTypeNameTable
 

Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS const TCHARLexToString (EInstallBundleSourceType Type)
 
PRAGMA_ENABLE_DEPRECATION_WARNINGS PRAGMA_DISABLE_DEPRECATION_WARNINGS void LexFromString (EInstallBundleSourceType &OutType, const TCHAR *String)
 
PRAGMA_ENABLE_DEPRECATION_WARNINGS const TCHARLexToString (FInstallBundleSourceType Type)
 
const TCHARLexToString (EInstallBundleManagerInitResult Result)
 
const TCHARLexToString (EInstallBundleInstallState State)
 
const TCHARLexToString (EInstallBundleResult Result)
 
const TCHARLexToString (EInstallBundleReleaseResult Result)
 
const TCHARLexToString (EInstallBundleStatus Status)
 
const TCHARLexToString (EInstallBundleManagerPatchCheckResult EnumVal)
 
const TCHARLexToString (EInstallBundlePriority Priority)
 
const TCHARLexToString (EInstallBundleSourceUpdateBundleInfoResult Result)
 
bool LexTryParseString (EInstallBundlePriority &OutMode, const TCHAR *InBuffer)
 

Function Documentation

◆ LexFromString()

◆ LexToString() [1/10]

const TCHAR * LexToString ( EInstallBundleInstallState  State)

◆ LexToString() [2/10]

const TCHAR * LexToString ( EInstallBundleManagerInitResult  Result)

◆ LexToString() [3/10]

const TCHAR * LexToString ( EInstallBundleManagerPatchCheckResult  EnumVal)

◆ LexToString() [4/10]

const TCHAR * LexToString ( EInstallBundlePriority  Priority)

◆ LexToString() [5/10]

const TCHAR * LexToString ( EInstallBundleReleaseResult  Result)

◆ LexToString() [6/10]

const TCHAR * LexToString ( EInstallBundleResult  Result)

◆ LexToString() [7/10]

◆ LexToString() [8/10]

const TCHAR * LexToString ( EInstallBundleSourceUpdateBundleInfoResult  Result)

◆ LexToString() [9/10]

const TCHAR * LexToString ( EInstallBundleStatus  Status)

◆ LexToString() [10/10]

◆ LexTryParseString()

bool LexTryParseString ( EInstallBundlePriority OutMode,
const TCHAR InBuffer 
)