UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInstallBundleSourceType Class Reference

#include <InstallBundleTypes.h>

Public Member Functions

INSTALLBUNDLEMANAGER_API FInstallBundleSourceType (FStringView InNameStr)
 
PRAGMA_DISABLE_DEPRECATION_WARNINGS INSTALLBUNDLEMANAGER_API FInstallBundleSourceType (EInstallBundleSourceType InLegacySourceType)
 
PRAGMA_ENABLE_DEPRECATION_WARNINGS FStringView GetName () const
 
FString GetNameStr () const
 
const TCHARGetNameCStr () const
 
bool IsValid () const
 
bool operator== (const FInstallBundleSourceType Other) const
 

Friends

uint32 GetTypeHash (FInstallBundleSourceType In)
 

Constructor & Destructor Documentation

◆ FInstallBundleSourceType() [1/2]

FInstallBundleSourceType::FInstallBundleSourceType ( FStringView  InNameStr)
explicit

◆ FInstallBundleSourceType() [2/2]

PRAGMA_DISABLE_DEPRECATION_WARNINGS FInstallBundleSourceType::FInstallBundleSourceType ( EInstallBundleSourceType  InLegacySourceType)

Member Function Documentation

◆ GetName()

PRAGMA_ENABLE_DEPRECATION_WARNINGS FStringView FInstallBundleSourceType::GetName ( ) const
inline

◆ GetNameCStr()

const TCHAR * FInstallBundleSourceType::GetNameCStr ( ) const
inline

◆ GetNameStr()

FString FInstallBundleSourceType::GetNameStr ( ) const
inline

◆ IsValid()

bool FInstallBundleSourceType::IsValid ( ) const
inline

◆ operator==()

bool FInstallBundleSourceType::operator== ( const FInstallBundleSourceType  Other) const
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( FInstallBundleSourceType  In)
friend

The documentation for this class was generated from the following files: