UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InteractiveFoliageComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
9#include "InteractiveFoliageComponent.generated.h"
10
12
14class UInteractiveFoliageComponent : public UStaticMeshComponent
15{
17
18
19public:
21
22 //~ Begin UPrimitiveComponent Interface
23 virtual FPrimitiveSceneProxy* CreateSceneProxy() override;
24 //~ End UPrimitiveComponent Interface
25
26 //~ Begin UActorComponent Interface
27 virtual void DestroyRenderState_Concurrent() override;
28 //~ End UActorComponent Interface
29
31};
32
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition InteractiveFoliageActor.h:17
Definition FoliageComponent.cpp:22
Definition PrimitiveSceneProxy.h:296
Definition InteractiveFoliageComponent.h:15
class FInteractiveFoliageSceneProxy * FoliageSceneProxy
Definition InteractiveFoliageComponent.h:20