9#include "InterchangeSceneImportAsset.generated.h"
11#define UE_API INTERCHANGEENGINE_API
28#if WITH_EDITORONLY_DATA
40 UE_DEPRECATED(5.4,
"Implement the version that takes FAssetRegistryTagsContext instead.")
57 UE_API void UpdateSceneObjects();
67 UE_API UObject* GetSceneObject(
const FString& PackageName,
const FString& AssetName,
const FString& SubPathString = FString())
const;
107#if WITH_EDITORONLY_DATA
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition InterchangeSceneImportAsset.h:11
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
uint32 ERenameFlags
Definition ObjectMacros.h:2302
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition AssetRegistryTagsContext.h:98
Definition Interface_AssetUserData.h:20
Definition UnrealString.h.inl:34
Definition SubclassOf.h:30
Definition AssetUserData.h:18
Definition InterchangeAssetImportData.h:21
Definition InterchangeFactoryBaseNode.h:188
Definition InterchangeSceneImportAsset.h:22
virtual void RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) override
Definition Level.cpp:5021
TArray< TObjectPtr< UAssetUserData > > AssetUserData
Definition Level.h:883
virtual void AddAssetUserData(UAssetUserData *InUserData) override
Definition Level.cpp:4995
virtual UAssetUserData * GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) override
Definition Level.cpp:5008
virtual COREUOBJECT_API void GetAssetRegistryTags(FAssetRegistryTagsContext Context) const
Definition Obj.cpp:2423
Definition SoftObjectPath.cpp:24
Definition SoftObjectPath.h:56
Definition ObjectPtr.h:488