UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IrisConfig.h File Reference

Go to the source code of this file.

Namespaces

namespace  UE
 
namespace  UE::Net
 

Macros

#define UE_NETBITSTREAMWRITER_VALIDATE   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
 
#define UE_NETBITSTREAMREADER_VALIDATE   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
 
#define UE_NET_IRIS_CSV_STATS   CSV_PROFILER_STATS
 
#define UE_NET_THREAD_SAFETY_CHECK   DO_CHECK
 
#define UE_NET_ASYNCLOADING_DEBUG   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
 

Functions

bool UE::Net::ShouldUseIrisReplication ()
 
void UE::Net::SetUseIrisReplication (bool EnableIrisReplication)
 
EReplicationSystem UE::Net::GetUseIrisReplicationCmdlineValue ()
 

Macro Definition Documentation

◆ UE_NET_ASYNCLOADING_DEBUG

#define UE_NET_ASYNCLOADING_DEBUG   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)

Enables code to simulate async loading stalls on specific objects on the client

◆ UE_NET_IRIS_CSV_STATS

#define UE_NET_IRIS_CSV_STATS   CSV_PROFILER_STATS

CSV stats.

◆ UE_NET_THREAD_SAFETY_CHECK

#define UE_NET_THREAD_SAFETY_CHECK   DO_CHECK

Enables code that detects non-thread safe access to network data

◆ UE_NETBITSTREAMREADER_VALIDATE

#define UE_NETBITSTREAMREADER_VALIDATE   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)

◆ UE_NETBITSTREAMWRITER_VALIDATE

#define UE_NETBITSTREAMWRITER_VALIDATE   !(UE_BUILD_SHIPPING || UE_BUILD_TEST)