|
| FCollisionQueryParams | ConfigureCollisionParams (FName TraceTag, bool bTraceComplex, const TArray< AActor * > &ActorsToIgnore, bool bIgnoreSelf, const UObject *WorldContextObject) |
| |
| FCollisionObjectQueryParams | ConfigureCollisionObjectParams (const TArray< TEnumAsByte< EObjectTypeQuery > > &ObjectTypes) |
| |
| ENGINE_API void | DrawDebugSweptSphere (const UWorld *InWorld, FVector const &Start, FVector const &End, float Radius, FColor const &Color, bool bPersistentLines=false, float LifeTime=-1.f, uint8 DepthPriority=0) |
| |
| ENGINE_API void | DrawDebugSweptBox (const UWorld *InWorld, FVector const &Start, FVector const &End, FRotator const &Orientation, FVector const &HalfSize, FColor const &Color, bool bPersistentLines=false, float LifeTime=-1.f, uint8 DepthPriority=0) |
| |
| ENGINE_API void | DrawDebugLineTraceSingle (const UWorld *World, const FVector &Start, const FVector &End, EDrawDebugTrace::Type DrawDebugType, bool bHit, const FHitResult &OutHit, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugLineTraceMulti (const UWorld *World, const FVector &Start, const FVector &End, EDrawDebugTrace::Type DrawDebugType, bool bHit, const TArray< FHitResult > &OutHits, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugBoxTraceSingle (const UWorld *World, const FVector &Start, const FVector &End, const FVector HalfSize, const FRotator Orientation, EDrawDebugTrace::Type DrawDebugType, bool bHit, const FHitResult &OutHit, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugBoxTraceMulti (const UWorld *World, const FVector &Start, const FVector &End, const FVector HalfSize, const FRotator Orientation, EDrawDebugTrace::Type DrawDebugType, bool bHit, const TArray< FHitResult > &OutHits, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugSphereTraceSingle (const UWorld *World, const FVector &Start, const FVector &End, float Radius, EDrawDebugTrace::Type DrawDebugType, bool bHit, const FHitResult &OutHit, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugSphereTraceMulti (const UWorld *World, const FVector &Start, const FVector &End, float Radius, EDrawDebugTrace::Type DrawDebugType, bool bHit, const TArray< FHitResult > &OutHits, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugCapsuleTraceSingle (const UWorld *World, const FVector &Start, const FVector &End, float Radius, float HalfHeight, EDrawDebugTrace::Type DrawDebugType, bool bHit, const FHitResult &OutHit, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugCapsuleTraceMulti (const UWorld *World, const FVector &Start, const FVector &End, float Radius, float HalfHeight, EDrawDebugTrace::Type DrawDebugType, bool bHit, const TArray< FHitResult > &OutHits, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugCapsuleTraceSingle (const UWorld *World, const FVector &Start, const FVector &End, float Radius, float HalfHeight, const FRotator &Orientation, EDrawDebugTrace::Type DrawDebugType, bool bHit, const FHitResult &OutHit, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |
| ENGINE_API void | DrawDebugCapsuleTraceMulti (const UWorld *World, const FVector &Start, const FVector &End, float Radius, float HalfHeight, const FRotator &Orientation, EDrawDebugTrace::Type DrawDebugType, bool bHit, const TArray< FHitResult > &OutHits, FLinearColor TraceColor, FLinearColor TraceHitColor, float DrawTime) |
| |