![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "LandscapeEdgeFixup.h"#include "Containers/StridedView.h"#include "Landscape.h"#include "LandscapeComponent.h"#include "LandscapePrivate.h"#include "LandscapeGroup.h"#include "RenderingThread.h"#include "TextureResource.h"#include "Hash/xxhash.h"#include "Streaming/TextureMipDataProvider.h"#include "LandscapeTextureHash.h"Classes | |
| struct | FHeightmapTextureEdgeSnapshotCustomVersion |
Namespaces | |
| namespace | UE |
| namespace | UE::Landscape |
Macros | |
| #define | FIXUP_DEBUG_LOG(...) UE_LOG(LogLandscape, Verbose, __VA_ARGS__) |
| #define | FIXUP_DEBUG_LOG_PATCH(...) do {} while(0) |
| #define | FIXUP_DEBUG_LOG_RENDER(...) do {} while(0) |
| #define | FIXUP_DEBUG_LOG_DETAIL(...) do {} while(0) |
Variables | |
| FCustomVersionRegistration | GRegisterFHeightmapTextureEdgeSnapshotCustomVersion (FHeightmapTextureEdgeSnapshotCustomVersion::GUID, FHeightmapTextureEdgeSnapshotCustomVersion::LatestVersion, TEXT("FHeightmapTextureEdgeSnapshotCustomVersion")) |
| #define FIXUP_DEBUG_LOG | ( | ... | ) | UE_LOG(LogLandscape, Verbose, __VA_ARGS__) |
| FArchive & operator<< | ( | FArchive & | Ar, |
| FHeightmapTextureEdgeSnapshot & | EdgeSnapshot | ||
| ) |
| FCustomVersionRegistration GRegisterFHeightmapTextureEdgeSnapshotCustomVersion(FHeightmapTextureEdgeSnapshotCustomVersion::GUID, FHeightmapTextureEdgeSnapshotCustomVersion::LatestVersion, TEXT("FHeightmapTextureEdgeSnapshotCustomVersion")) | ( | FHeightmapTextureEdgeSnapshotCustomVersion::GUID | , |
| FHeightmapTextureEdgeSnapshotCustomVersion::LatestVersion | , | ||
| TEXT("FHeightmapTextureEdgeSnapshotCustomVersion") | |||
| ) |