UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LandscapeGrassType.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "Engine/EngineTypes.h"
#include "UObject/PerPlatformProperties.h"
#include "PerQualityLevelProperties.h"
#include "SceneTypes.h"
#include "LandscapeGrassType.generated.h"

Go to the source code of this file.

Classes

struct  FGrassVariety
 
class  ULandscapeGrassType
 

Macros

#define UE_API   LANDSCAPE_API
 

Enumerations

enum class  EGrassScaling : uint8 { Uniform , Free , LockXY }
 

Macro Definition Documentation

◆ UE_API

#define UE_API   LANDSCAPE_API

Enumeration Type Documentation

◆ EGrassScaling

enum class EGrassScaling : uint8
strong
Enumerator
Uniform 

Grass instances will have uniform X, Y and Z scales.

Free 

Grass instances will have random X, Y and Z scales.

LockXY 

X and Y will be the same random scale, Z will be another