11#include "LevelSequenceBurnIn.generated.h"
28 UFUNCTION(BlueprintImplementableEvent, Category=
"Burn In")
44 UPROPERTY(BlueprintReadOnly, Category=
"Burn In")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition LevelSequenceActor.h:71
Definition UObjectGlobals.h:1292
Definition SubclassOf.h:30
Definition LevelSequenceActor.h:25
Definition LevelSequenceBurnIn.h:18
Definition MovieSceneSequencePlayer.h:180
Definition FrameTime.h:16
Definition LevelSequencePlayer.h:34
Definition ObjectPtr.h:488