UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LineSegmentGenerators.h File Reference
#include "CoreMinimal.h"
#include "VectorTypes.h"
#include "FrameTypes.h"
#include "TransformTypes.h"

Go to the source code of this file.

Namespaces

namespace  UE
 
namespace  UE::Geometry
 

Functions

template<typename RealType >
void UE::Geometry::GenerateBoxSegments (const TVector< RealType > &HalfDimensions, const TVector< RealType > &Center, const TVector< RealType > &AxisX, const TVector< RealType > &AxisY, const TVector< RealType > &AxisZ, const TTransformSRT3< RealType > &Transform, TFunctionRef< void(const TVector< RealType > &A, const TVector< RealType > &B)> EmitLineFunc)
 
template<typename RealType >
void UE::Geometry::GenerateCircleSegments (int32 NumSteps, RealType Radius, const TVector< RealType > &Center, const TVector< RealType > &AxisX, const TVector< RealType > &AxisY, const TTransformSRT3< RealType > &Transform, TFunctionRef< void(const TVector< RealType > &A, const TVector< RealType > &B)> EmitLineFunc)
 
template<typename RealType >
void UE::Geometry::GenerateArcSegments (int32 NumSteps, RealType Radius, RealType StartAngle, RealType EndAngle, const TVector< RealType > &Center, const TVector< RealType > &AxisX, const TVector< RealType > &AxisY, const TTransformSRT3< RealType > &Transform, TFunctionRef< void(const TVector< RealType > &A, const TVector< RealType > &B)> EmitLineFunc)