UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LiveLinkLocatorTypes.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "LiveLinkTypes.h"
6
7#include "LiveLinkLocatorTypes.generated.h"
8
12USTRUCT(BlueprintType)
14{
16
17public:
18
19 /*Set the locator names*/
21
22 /*Get the locator names*/
23 const TArray<FName>& GetLocatorNames() const { return LocatorNames; }
24
25 /*Set as Unlabelled data*/
26 void SetUnlabelledData(const bool& InbUnlabelledData) {bUnlabelledData = InbUnlabelledData; }
27
28 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Locator")
29 TArray<FName> LocatorNames;
30
31 /*
32 * Set this to true if you wish to send an unstructured number of locators that can vary from one frame to the next.
33 */
34 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Locator")
35 bool bUnlabelledData=false;
36};
37
41 USTRUCT(BlueprintType)
43{
45public:
46
50 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Locator")
51 TArray<FVector> Locators;
52};
53
58USTRUCT(BlueprintType)
60{
62
63
64 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Locator")
66
67 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Locator")
69
70};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition NameTypes.h:617
Definition Array.h:670
@ false
Definition radaudio_common.h:23
Definition LiveLinkTypes.h:286
Definition LiveLinkTypes.h:217
Definition LiveLinkTypes.h:256
Definition LiveLinkLocatorTypes.h:60
Definition LiveLinkLocatorTypes.h:43
Definition LiveLinkLocatorTypes.h:14
const TArray< FName > & GetLocatorNames() const
Definition LiveLinkLocatorTypes.h:23
void SetUnlabelledData(const bool &InbUnlabelledData)
Definition LiveLinkLocatorTypes.h:26
void SetLocatorNames(const TArray< FName > &InLocatorNames)
Definition LiveLinkLocatorTypes.h:20