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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LiveLinkLocatorTypes.h>
Inheritance diagram for FLiveLinkLocatorStaticData:Public Member Functions | |
| void | SetLocatorNames (const TArray< FName > &InLocatorNames) |
| const TArray< FName > & | GetLocatorNames () const |
| void | SetUnlabelledData (const bool &InbUnlabelledData) |
Public Member Functions inherited from FLiveLinkBaseStaticData | |
| bool | FindPropertyValue (const FLiveLinkBaseFrameData &FrameData, const FName PropertyName, float &OutValue) const |
Public Attributes | |
| TArray< FName > | LocatorNames |
| bool | bUnlabelledData =false |
Public Attributes inherited from FLiveLinkBaseStaticData | |
| TArray< FName > | PropertyNames |
Static data for Locator purposes. Contains data about locators that should not change every frame. If data is unlabelled markers, Locator names array must be empty.