UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LiveLinkMessages.h File Reference
#include "UObject/Object.h"
#include "LiveLinkRefSkeleton.h"
#include "LiveLinkTypes.h"
#include "LiveLinkMessages.generated.h"

Go to the source code of this file.

Classes

struct  FLiveLinkMessageAnnotation
 
struct  FLiveLinkPingMessage
 
struct  FLiveLinkPongMessage
 
struct  FLiveLinkConnectMessage
 
struct  FLiveLinkHeartbeatMessage
 
struct  FLiveLinkClearSubject
 

Namespaces

namespace  UE
 
 
 

Macros

#define UE_API   LIVELINKMESSAGEBUSFRAMEWORK_API
 

Enumerations

enum class  ELiveLinkTopologyMode : uint8 { UMETA =(ToolTip = "LiveLinkHub instance that can receive data from other hub instances and transmit it to Unreal Editor instances.") , UMETA =(ToolTip = "LiveLinkHub instance can only transmit data to other LiveLinkHub instances.") , UMETA =(ToolTip = "Unreal Editor instance that can only receive data from LiveLinkHub") , UMETA =(ToolTip = "Client that can transmit to Hubs, Spokes and UnrealClients. (Default mode for message bus providers)") }
 

Functions

LIVELINKMESSAGEBUSFRAMEWORK_API bool UE::LiveLink::Messaging::CanReceiveFrom (ELiveLinkTopologyMode LHSMode, ELiveLinkTopologyMode RHSMode)
 
LIVELINKMESSAGEBUSFRAMEWORK_API bool UE::LiveLink::Messaging::CanTransmitTo (ELiveLinkTopologyMode LHSMode, ELiveLinkTopologyMode RHSMode)
 
PRAGMA_DISABLE_DEPRECATION_WARNINGS struct UE_DEPRECATED (4.23, "FLiveLinkSubjectDataMessage is deprecated. Please use the LiveLink animation role.") FLiveLinkSubjectDataMessage
 

Macro Definition Documentation

◆ UE_API

Enumeration Type Documentation

◆ ELiveLinkTopologyMode

Enumerator
UMETA 
UMETA 
UMETA 
UMETA 

Function Documentation

◆ UE_DEPRECATED()

struct UE_DEPRECATED ( 4.  23,
"FLiveLinkSubjectDataMessage is deprecated. Please use the LiveLink animation role."   
)