UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LiveLinkSubjectRemapper.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "UObject/Object.h"
6
7#include "LiveLinkRole.h"
8#include "LiveLinkTypes.h"
10
11#include "LiveLinkSubjectRemapper.generated.h"
12
31
33UCLASS(Abstract, MinimalAPI)
35{
36public:
38
40
45
51
55 virtual void Initialize(const FLiveLinkSubjectKey& SubjectKey) {}
56
59
61 virtual bool IsValidRemapper() const PURE_VIRTUAL(ULiveLinkSubjectRemapper::IsValid, return false;);
62
63public:
65 UPROPERTY(EditAnywhere, Category="Remapper")
66 TMap<FName, FName> BoneNameMap;
67
69 bool bDirty = false;
70};
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition LiveLinkSubjectRemapper.h:18
virtual bool IsRemapperCompatible(const FLiveLinkStaticDataStruct &InStaticData)
Definition LiveLinkSubjectRemapper.h:29
virtual void RemapFrameData(const FLiveLinkStaticDataStruct &InStaticData, FLiveLinkFrameDataStruct &InOutFrameData)
Definition LiveLinkSubjectRemapper.h:26
virtual void RemapStaticData(FLiveLinkStaticDataStruct &InOutStaticData)
Definition LiveLinkSubjectRemapper.h:23
virtual ~ILiveLinkSubjectRemapperWorker()=default
Definition UnrealString.h.inl:34
Definition SubclassOf.h:30
Definition LiveLinkRole.h:18
Definition LiveLinkSubjectRemapper.h:35
virtual TSubclassOf< ULiveLinkRole > GetSupportedRole() const PURE_VIRTUAL(ULiveLinkSubjectRemapper
Definition LiveLinkSubjectRemapper.h:58
Definition Object.h:95
@ false
Definition radaudio_common.h:23
Definition LiveLinkTypes.h:78