![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <LiveLinkSubjectRemapper.h>
Public Member Functions | |
| virtual | ~ILiveLinkSubjectRemapperWorker ()=default |
| virtual void | RemapStaticData (FLiveLinkStaticDataStruct &InOutStaticData) |
| virtual void | RemapFrameData (const FLiveLinkStaticDataStruct &InStaticData, FLiveLinkFrameDataStruct &InOutFrameData) |
| virtual bool | IsRemapperCompatible (const FLiveLinkStaticDataStruct &InStaticData) |
Basic object to transform incoming static and frame data for a subject.
|
virtualdefault |
|
inlinevirtual |
Returns if the remapper is compatible with the static data.
|
inlinevirtual |
Remap the frame data of a subject.
|
inlinevirtual |
Remap the static data of a subject. Can be used to modify bone names and bone parents.