UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LogVerbosity.h File Reference
#include "CoreTypes.h"

Go to the source code of this file.

Namespaces

namespace  ELogVerbosity
 

Enumerations

enum  ELogVerbosity::Type : uint8 {
  ELogVerbosity::NoLogging = 0 , ELogVerbosity::Fatal , ELogVerbosity::Error , ELogVerbosity::Warning ,
  ELogVerbosity::Display , ELogVerbosity::Log , ELogVerbosity::Verbose , ELogVerbosity::VeryVerbose ,
  ELogVerbosity::All = VeryVerbose , ELogVerbosity::NumVerbosity , ELogVerbosity::VerbosityMask = 0xf , ELogVerbosity::SetColor = 0x40 ,
  ELogVerbosity::BreakOnLog = 0x80
}
 

Functions

CORE_API const TCHARToString (ELogVerbosity::Type Verbosity)
 
CORE_API ELogVerbosity::Type ParseLogVerbosityFromString (const FString &VerbosityString)
 

Function Documentation

◆ ParseLogVerbosityFromString()

CORE_API ELogVerbosity::Type ParseLogVerbosityFromString ( const FString &  VerbosityString)
extern

Converts a string to verbosity

Parameters
VerbosityStringverbosity in string form (e.g., "Log", "Display", or "Fatal")
Returns
Parsed verbosity from the string (or Log if the string was invalid)

◆ ToString()

CORE_API const TCHAR * ToString ( ELogVerbosity::Type  Verbosity)

Converts verbosity to a string

Parameters
Verbosityverbosity enum
Returns
String representation of the verbosity enum