UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MassDebugger.h File Reference
#include "MassProcessingTypes.h"
#include "MassEntityTrace.h"
#include "MassDebugger.generated.h"

Go to the source code of this file.

Classes

struct  UE::Mass::Debug::FArchetypeStats
 
struct  FMassGenericDebugEvent
 
struct  FMassDebugger
 

Namespaces

namespace  UE
 
namespace  UE::Mass
 
namespace  UE::Mass::Debug
 

Macros

#define MASS_IF_ENTITY_DEBUGGED(a, b)   false
 
#define MASS_BREAK_IF_ENTITY_DEBUGGED(a, b)
 
#define MASS_BREAK_IF_ENTITY_INDEX(a, b)
 
#define MASS_SET_ENTITY_DEBUGGED(a, b)
 

Typedefs

using UE::Mass::Debug::FProcessorProviderFunction = TFunction< void(TArray< const UMassProcessor * > &)>
 

Macro Definition Documentation

◆ MASS_BREAK_IF_ENTITY_DEBUGGED

#define MASS_BREAK_IF_ENTITY_DEBUGGED (   a,
 
)

◆ MASS_BREAK_IF_ENTITY_INDEX

#define MASS_BREAK_IF_ENTITY_INDEX (   a,
 
)

◆ MASS_IF_ENTITY_DEBUGGED

#define MASS_IF_ENTITY_DEBUGGED (   a,
 
)    false

◆ MASS_SET_ENTITY_DEBUGGED

#define MASS_SET_ENTITY_DEBUGGED (   a,
 
)