UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialCacheVirtualFinalizer.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "Engine/Texture2D.h"
7#include "VirtualTexturing.h"
8#include "RHIFwd.h"
9
10class FScene;
11
23
FPlatformTypes::uint64 uint64
A 64-bit unsigned integer.
Definition Platform.h:1117
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EPixelFormat
Definition PixelFormat.h:16
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition MaterialCacheVirtualFinalizer.h:25
EPixelFormat DestFormat
Definition MaterialCacheVirtualFinalizer.h:49
virtual ~FMaterialCacheVirtualFinalizer()=default
FMaterialCacheTagLayout TagLayout
Definition MaterialCacheVirtualFinalizer.h:45
FVTProducerDescription ProducerDesc
Definition MaterialCacheVirtualFinalizer.h:47
FPrimitiveComponentId PrimitiveComponentId
Definition MaterialCacheVirtualFinalizer.h:42
void AddTile(const FMaterialCacheTileEntry &InEntry)
Definition MaterialCacheVirtualFinalizer.cpp:25
EPixelFormat SourceFormat
Definition MaterialCacheVirtualFinalizer.h:48
EPixelFormat IntermediateFormat
Definition MaterialCacheVirtualFinalizer.h:50
virtual void RenderFinalize(FRDGBuilder &GraphBuilder, ISceneRenderer *SceneRenderingContext) override
Definition MaterialCacheVirtualFinalizer.cpp:30
FScene * Scene
Definition MaterialCacheVirtualFinalizer.h:39
Definition PrimitiveComponentId.h:12
Definition RenderGraphBuilder.h:49
Definition ScenePrivate.h:2875
Definition SceneRendererInterface.h:47
Definition VirtualTexturing.h:207
Definition Array.h:670
Definition MaterialCacheAttribute.h:118
Definition MaterialCacheVirtualFinalizer.h:13
TArray< FVTProduceTargetLayer, TInlineAllocator< MaterialCacheMaxRuntimeLayers > > TargetLayers
Definition MaterialCacheVirtualFinalizer.h:15
uint8 Level
Definition MaterialCacheVirtualFinalizer.h:21
uint64 Address
Definition MaterialCacheVirtualFinalizer.h:18
Definition VirtualTexturing.h:148