UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialCache.h File Reference

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Functions

ENGINE_API uint32 GetMaterialCacheTileWidth ()
 
ENGINE_API uint32 GetMaterialCacheTileBorderWidth ()
 
ENGINE_API bool IsMaterialCacheSupported (FStaticShaderPlatform Platform)
 
ENGINE_API bool IsMaterialCacheEnabled (FStaticShaderPlatform Platform)
 

Function Documentation

◆ GetMaterialCacheTileBorderWidth()

ENGINE_API uint32 GetMaterialCacheTileBorderWidth ( )

Get the border width of a tile

◆ GetMaterialCacheTileWidth()

ENGINE_API uint32 GetMaterialCacheTileWidth ( )

Get the width of a tile

◆ IsMaterialCacheEnabled()

ENGINE_API bool IsMaterialCacheEnabled ( FStaticShaderPlatform  Platform)

Is object space enabled at runtime? May be toggled.

◆ IsMaterialCacheSupported()

ENGINE_API bool IsMaterialCacheSupported ( FStaticShaderPlatform  Platform)

Is object space supported (e.g., cook data) for the given platform?