UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionAtmosphericFogColor.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "MaterialExpressionAtmosphericFogColor.generated.h"
11
12UCLASS(collapsecategories, hidecategories=Object, DisplayName = "Atmospheric Fog Color (deprecated)")
14{
16
17 UPROPERTY()
19
21 UPROPERTY(EditAnywhere, Category = MaterialExpressionAtmosphericFogColor)
22 EPositionOrigin WorldPositionOriginType = EPositionOrigin::Absolute;
23
24 //~ Begin UMaterialExpression Interface
25#if WITH_EDITOR
26 virtual void Build(MIR::FEmitter& Emitter) override;
27 virtual FName GetInputName(int32 InputIndex) const override;
28 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
29 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
30 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
31#endif
32 //~ End UMaterialExpression Interface
33};
34
35
36
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EPositionOrigin
Definition MaterialExpression.h:645
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition Array.h:670
Definition MaterialExpressionAtmosphericFogColor.h:14
Definition MaterialExpressionExternalCodeBase.h:11
Definition MaterialExpressionIO.h:23
Definition UnrealType.h:6865