UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionDistanceFieldApproxAO.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "MaterialExpressionDistanceFieldApproxAO.generated.h"
11
12UCLASS()
14{
16
17public:
18
19 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to current world position if not specified"))
21
24 EPositionOrigin WorldPositionOriginType = EPositionOrigin::Absolute;
25
26 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to current world normal if not specified"))
28
29 UPROPERTY(meta = (RequiredInput = "false"))
30 FExpressionInput BaseDistance;
31
33 UPROPERTY(EditAnywhere, Category = MaterialExpressionDistanceFieldApproxAO, meta=(OverridingInputProperty = "BaseDistance"))
34 float BaseDistanceDefault = 15;
35
36 UPROPERTY(meta = (RequiredInput = "false"))
38
40 UPROPERTY(EditAnywhere, Category = MaterialExpressionDistanceFieldApproxAO, meta=(OverridingInputProperty = "Radius"))
41 float RadiusDefault = 150;
42
43 UPROPERTY(EditAnywhere, Category = MaterialExpressionDistanceFieldApproxAO, meta = (UIMin = "1", UIMax = "4", ShowAsInputPin = "Primary", ToolTip = "Number of samples used to calculate occlusion"))
44 uint32 NumSteps = 1;
45
46 UPROPERTY(EditAnywhere, Category = MaterialExpressionDistanceFieldApproxAO, DisplayName = "Step Scale", meta = (UIMin = "1.0", UIMax = "8.0", ShowAsInputPin = "Advanced", ToolTip = "Used to control step distance distribution"))
47 float StepScaleDefault = 3.0f;
48
49 //~ Begin UMaterialExpression Interface
50#if WITH_EDITOR
51 virtual void Build(MIR::FEmitter& Emitter) override;
52 virtual FName GetInputName(int32 InputIndex) const override;
53 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
54 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
55 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
56
57#endif
58 //~ End UMaterialExpression Interface
59};
@ Normal
Definition AndroidInputInterface.h:116
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EPositionOrigin
Definition MaterialExpression.h:645
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
#define Absolute(a)
Definition Predicates.inl:150
if(Failed) console_printf("Failed.\n")
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition Array.h:670
Definition MaterialExpressionDistanceFieldApproxAO.h:14
Definition MaterialExpression.h:150
@ false
Definition radaudio_common.h:23
Definition MaterialExpressionIO.h:23
Definition UnrealType.h:6865