UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionGetMaterialAttributes.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "Misc/Guid.h"
9#include "MaterialValueType.h"
11#include "MaterialExpressionGetMaterialAttributes.generated.h"
12
14
17{
19
20 UPROPERTY()
22
23 UPROPERTY(EditAnywhere, Category=MaterialAttributes)
24 TArray<FGuid> AttributeGetTypes;
25#if WITH_EDITOR
27#endif
28
29 //~ Begin UObject Interface
30#if WITH_EDITOR
31 virtual void PreEditChange(FProperty* PropertyAboutToChange) override;
32 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
33 virtual void PostLoad() override;
34#endif
35 //~ End UObject Interface
36
37 //~ Begin UMaterialExpression Interface
38#if WITH_EDITOR
40 virtual void Build(MIR::FEmitter& Emitter) override;
41 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
42 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
43 virtual FName GetInputName(int32 InputIndex) const override;
44 virtual EMaterialValueType GetOutputValueType(int32 OutputIndex) override;
45 virtual bool IsInputConnectionRequired(int32 InputIndex) const override {return true;}
46 virtual EMaterialValueType GetInputValueType(int32 InputIndex) override { return MCT_MaterialAttributes; }
47 virtual bool IsResultMaterialAttributes(int32 OutputIndex) override { return OutputIndex == 0; }
48 virtual bool IsResultSubstrateMaterial(int32 OutputIndex) override;
51#endif
52 //~ End UMaterialExpression Interface
53};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EMaterialValueType
Definition MaterialValueType.h:15
@ MCT_MaterialAttributes
Definition MaterialValueType.h:37
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
EMaterialProperty
Definition SceneTypes.h:148
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition UnrealType.h:174
Definition Array.h:670
Definition MaterialExpressionGetMaterialAttributes.h:17
Definition MaterialExpression.h:150
Definition MaterialExpressionIO.h:303
Definition UnrealType.h:6865
Definition EngineTypes.h:840
Definition SubstrateMaterialShared.h:105