UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionLength.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
5#include "MaterialExpressionLength.generated.h"
6
9{
11
12public:
13
14 UPROPERTY()
16
17 //~ Begin UMaterialExpressionMaterialX Interface
18#if WITH_EDITOR
19 virtual void Build(MIR::FEmitter& Emitter) override;
20 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
21 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
22 virtual void GetExpressionToolTip(TArray<FString>& OutToolTip) override;
23 virtual FText GetKeywords() const override {return FText::FromString(TEXT("length"));}
24#endif
25 //~ End UMaterialExpressionMaterialX Interface
26};
27
#define TEXT(x)
Definition Platform.h:1272
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Text.h:385
static CORE_API FText FromString(const ANSICHAR *String)
Definition Text.cpp:1081
Definition Array.h:670
Definition MaterialExpressionLength.h:9
Definition MaterialExpression.h:150
Definition MaterialExpressionIO.h:23