UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionMeshPaintTextureReplace.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
7#include "MaterialExpressionMeshPaintTextureReplace.generated.h"
8
11{
13
14 UPROPERTY(meta = (RequiredInput = "true", ToolTip = "Input will be used when no valid MeshPaintTexture is available"))
16
17 UPROPERTY(meta = (RequiredInput = "true", ToolTip = "Input will be used when a valid MeshPaintTexture is available"))
18 FExpressionInput MeshPaintTexture;
19
20 //~ Begin UMaterialExpression Interface
21#if WITH_EDITOR
22 virtual void Build(MIR::FEmitter& Emitter) override;
23 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
24 virtual void GetExpressionToolTip(TArray<FString>& OutToolTip) override;
25 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
26#endif
27 //~ End UMaterialExpression Interface
28};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionMeshPaintTextureReplace.h:11
Definition MaterialExpression.h:150
Definition MaterialExpressionIO.h:23