UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionMin.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "MaterialExpressionMin.generated.h"
11
12UCLASS(MinimalAPI)
14{
16
17public:
18
19 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to 'ConstA' if not specified"))
21
22 UPROPERTY(meta = (RequiredInput = "false", ToolTip = "Defaults to 'ConstB' if not specified"))
24
26 UPROPERTY(EditAnywhere, Category=MaterialExpressionMin, meta=(OverridingInputProperty = "A"))
27 float ConstA = 0.0f;
28
30 UPROPERTY(EditAnywhere, Category=MaterialExpressionMin, meta=(OverridingInputProperty = "B"))
31 float ConstB = 1.0f;
32
33 //~ Begin UMaterialExpression Interface
34#if WITH_EDITOR
35 virtual void Build(MIR::FEmitter& Emitter) override;
36 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
37 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
38#endif
39 //~ End UMaterialExpression Interface
40};
41
42
43
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
if(Failed) console_printf("Failed.\n")
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionMin.h:14
Definition MaterialExpression.h:150
@ false
Definition radaudio_common.h:23
Definition MaterialExpressionIO.h:23