UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionSaturate.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "MaterialExpressionSaturate.generated.h"
10
13{
15
16public:
17
18 UPROPERTY()
20
21 //~ Begin UMaterialExpression Interface
22#if WITH_EDITOR
23 virtual void Build(MIR::FEmitter& Emitter) override;
24 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
25 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
26 virtual void GetExpressionToolTip(TArray<FString>& OutToolTip) override;
27#endif
28 //~ End UMaterialExpression Interface
29};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionSaturate.h:13
Definition MaterialExpression.h:150
Definition MaterialExpressionIO.h:23