11#include "MaterialExpressionSceneDepth.generated.h"
30 UPROPERTY(meta = (RequiredInput =
"false",
ToolTip =
"Defaults to 'ConstInput' if not specified"))
49 virtual FName GetInputName(
int32 InputIndex)
const override;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::Math::TVector2< double > FVector2D
Definition MathFwd.h:48
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition EnumAsByte.h:22
Definition MaterialExpressionSceneDepth.h:15
Definition MaterialExpression.h:150