UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionSceneTexture.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
UObject/ObjectMacros.h
"
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#include "
MaterialSceneTextureId.h
"
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#include "
MaterialExpressionIO.h
"
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#include "
Materials/MaterialExpression.h
"
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#include "MaterialExpressionSceneTexture.generated.h"
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UCLASS
(MinimalAPI,
collapsecategories
,
hidecategories
=
Object
)
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class
UMaterialExpressionSceneTexture
:
public
UMaterialExpression
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{
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GENERATED_UCLASS_BODY
()
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UPROPERTY
(meta = (RequiredInput =
"false"
,
ToolTip
=
"Ignored if not specified"
))
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FExpressionInput
Coordinates;
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UPROPERTY
(EditAnywhere, Category=
UMaterialExpressionSceneTexture
, meta=(DisplayName =
"Scene Texture Id"
,
ShowAsInputPin
=
"Advanced"
))
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TEnumAsByte<ESceneTextureId>
SceneTextureId;
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UPROPERTY
(EditAnywhere, Category=
UMaterialExpressionSceneTexture
, meta=(DisplayName =
"Filtered"
,
ShowAsInputPin
=
"Advanced"
))
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bool
bFiltered =
false
;
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//~ Begin UMaterialExpression Interface
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#if WITH_EDITOR
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virtual
void
Build
(MIR::FEmitter&
Emitter
)
override
;
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virtual
int32
Compile
(
class
FMaterialCompiler
* Compiler,
int32
OutputIndex)
override
;
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virtual
void
GetCaption
(
TArray<FString>
&
OutCaptions
)
const override
;
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#endif
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//~ End UMaterialExpression Interface
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};
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EAudioParameterType::Object
@ Object
CoreMinimal.h
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
EAccessibleBehavior::ToolTip
@ ToolTip
MaterialExpressionIO.h
MaterialExpression.h
MaterialSceneTextureId.h
ObjectMacros.h
UPROPERTY
#define UPROPERTY(...)
UObject definition macros.
Definition
ObjectMacros.h:744
GENERATED_UCLASS_BODY
#define GENERATED_UCLASS_BODY(...)
Definition
ObjectMacros.h:768
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
EAccelerationStructureBuildMode::Build
@ Build
ERDGSetupTaskWaitPoint::Compile
@ Compile
FMaterialCompiler
Definition
MaterialCompiler.h:109
TArray
Definition
Array.h:670
TEnumAsByte
Definition
EnumAsByte.h:22
UMaterialExpressionSceneTexture
Definition
MaterialExpressionSceneTexture.h:15
UMaterialExpression
Definition
MaterialExpression.h:150
FExpressionInput
Definition
MaterialExpressionIO.h:23
Engine
Source
Runtime
Engine
Public
Materials
MaterialExpressionSceneTexture.h
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1.9.8