10#include "MaterialExpressionShadowReplace.generated.h"
12UCLASS(meta = (DisplayName =
"ShadowPassSwitch"))
19 UPROPERTY(meta = (RequiredInput =
"true",
ToolTip =
"Input will be used when rendering into non-ShadowMap passes"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition MaterialExpressionShadowReplace.h:14
Definition MaterialExpression.h:150