UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Matrix3x4.h File Reference
#include "CoreMinimal.h"
#include "ShaderParameterMacros.h"

Go to the source code of this file.

Classes

struct  TShaderParameterTypeInfo< FMatrix3x4 >
 

Functions

 MS_ALIGN (16) struct FMatrix3x4
 
 GCC_ALIGN (16)
 
FArchiveoperator<< (FArchive &Ar, FMatrix3x4 &M)
 
FORCEINLINE void TransposeTransform (FMatrix3x4 &DstTransform, const FMatrix44f &SrcTransform)
 
ENGINE_API void TransposeTransforms (FMatrix3x4 *DstTransforms, const FMatrix44f *SrcTransforms, int64 Count)
 

Function Documentation

◆ GCC_ALIGN()

GCC_ALIGN ( 16  )

◆ MS_ALIGN()

MS_ALIGN ( 16  )

3x4 matrix of floating point values.

◆ operator<<()

FArchive & operator<< ( FArchive Ar,
FMatrix3x4 M 
)
inline

Serializes the Matrix.

◆ TransposeTransform()

FORCEINLINE void TransposeTransform ( FMatrix3x4 DstTransform,
const FMatrix44f SrcTransform 
)

◆ TransposeTransforms()

ENGINE_API void TransposeTransforms ( FMatrix3x4 DstTransforms,
const FMatrix44f SrcTransforms,
int64  Count 
)