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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Components/SynthComponent.h"#include "Containers/Array.h"#include "MediaSampleQueue.h"#include "Misc/Timespan.h"#include "Templates/Atomic.h"#include "Templates/SharedPointer.h"#include "UObject/ObjectMacros.h"#include "UObject/ScriptMacros.h"#include "DSP/SpectrumAnalyzer.h"#include "DSP/BufferVectorOperations.h"#include "DSP/EnvelopeFollower.h"#include "Sound/SoundClass.h"#include "Sound/SoundGenerator.h"#include "MediaAudioResampler.h"#include "Misc/TransactionallySafeCriticalSection.h"#include "MediaSoundComponent.generated.h"Go to the source code of this file.
Classes | |
| struct | FMediaSoundComponentSpectralData |
| class | FMediaSoundGenerator |
| struct | FMediaSoundGenerator::FSoundGeneratorParams |
| class | UMediaSoundComponent |
Enumerations | |
| enum class | EMediaSoundChannels { Mono , Stereo , Surround } |
| enum class | EMediaSoundComponentFFTSize : uint8 { Min_64 , Small_256 , Medium_512 , Large_1024 } |
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Available media sound channel types.
| Enumerator | |
|---|---|
| Mono | Mono (1 channel). |
| Stereo | Stereo (2 channels). |
| Surround | Surround sound (7.1 channels; for UI). |
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