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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "MegaLights.h"#include "MegaLightsInternal.h"#include "RendererPrivate.h"#include "Quantization.h"Classes | |
| class | FDenoiserTemporalCS |
| class | FDenoiserSpatialCS |
| class | FMegaLightsDebugCS |
Namespaces | |
| namespace | MegaLights |
Functions | |
| bool | MegaLights::UseSpatialFilter () |
| bool | MegaLights::UseTemporalFilter () |
| float | MegaLights::GetTemporalMaxFramesAccumulated () |
| float | MegaLights::GetSpatialFilterMaxDisocclusionFrames () |
| IMPLEMENT_GLOBAL_SHADER (FDenoiserTemporalCS, "/Engine/Private/MegaLights/MegaLightsDenoiserTemporal.usf", "DenoiserTemporalCS", SF_Compute) | |
| IMPLEMENT_GLOBAL_SHADER (FDenoiserSpatialCS, "/Engine/Private/MegaLights/MegaLightsDenoiserSpatial.usf", "DenoiserSpatialCS", SF_Compute) | |
| IMPLEMENT_GLOBAL_SHADER (FMegaLightsDebugCS, "/Engine/Private/MegaLights/MegaLightsDebug.usf", "MegaLightsDebugCS", SF_Compute) | |
| IMPLEMENT_GLOBAL_SHADER | ( | FDenoiserSpatialCS | , |
| "/Engine/Private/MegaLights/MegaLightsDenoiserSpatial.usf" | , | ||
| "DenoiserSpatialCS" | , | ||
| SF_Compute | |||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FDenoiserTemporalCS | , |
| "/Engine/Private/MegaLights/MegaLightsDenoiserTemporal.usf" | , | ||
| "DenoiserTemporalCS" | , | ||
| SF_Compute | |||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FMegaLightsDebugCS | , |
| "/Engine/Private/MegaLights/MegaLightsDebug.usf" | , | ||
| "MegaLightsDebugCS" | , | ||
| SF_Compute | |||
| ) |