UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshDeformerGeometry.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition MeshDeformerGeometry.h:12
uint32 PositionUpdatedFrame
Definition MeshDeformerGeometry.h:20
void Reset()
Definition MeshDeformerGeometry.cpp:9
TRefCountPtr< FRHIShaderResourceView > ColorSRV
Definition MeshDeformerGeometry.h:33
TRefCountPtr< FRDGPooledBuffer > Color
Definition MeshDeformerGeometry.h:28
FMeshDeformerGeometry()
Definition MeshDeformerGeometry.cpp:5
TRefCountPtr< FRDGPooledBuffer > PrevPosition
Definition MeshDeformerGeometry.h:26
uint32 TangentUpdatedFrame
Definition MeshDeformerGeometry.h:21
TRefCountPtr< FRHIShaderResourceView > PositionSRV
Definition MeshDeformerGeometry.h:30
TRefCountPtr< FRDGPooledBuffer > Tangent
Definition MeshDeformerGeometry.h:27
TRefCountPtr< FRHIShaderResourceView > PrevPositionSRV
Definition MeshDeformerGeometry.h:31
TRefCountPtr< FRHIShaderResourceView > TangentSRV
Definition MeshDeformerGeometry.h:32
uint32 ColorUpdatedFrame
Definition MeshDeformerGeometry.h:22
TRefCountPtr< FRDGPooledBuffer > Position
Definition MeshDeformerGeometry.h:25
Definition RefCounting.h:454