UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshPaintVisualize.cpp File Reference

Namespaces

namespace  MeshPaintVisualize
 

Functions

bool ShouldProxyUseVertexColorVisualization (FName OwnerName)
 
void MeshPaintVisualize::SetPaintMode (EMeshPaintVisualizePaintMode::Type PaintMode)
 
void MeshPaintVisualize::SetShowMode (EMeshPaintVisualizeShowMode::Type ShowMode)
 
EMeshPaintVisualizeShowMode::Type MeshPaintVisualize::GetShowMode ()
 
void MeshPaintVisualize::SetChannelMode (EVertexColorViewMode::Type ChannelMode)
 
EVertexColorViewMode::Type MeshPaintVisualize::GetChannelMode ()
 
void MeshPaintVisualize::SetTextureAsset (TWeakObjectPtr< UTexture > Texture)
 
FRHITextureMeshPaintVisualize::GetTextureAsset_RenderThread ()
 
void MeshPaintVisualize::SetTextureCoordinateIndex (int32 Index)
 
int32 MeshPaintVisualize::GetTextureCoordinateIndex ()
 
FMaterialRenderProxyMeshPaintVisualize::GetMaterialRenderProxy (bool bIsSelected, bool bIsHovered)
 

Variables

PRAGMA_DISABLE_DEPRECATION_WARNINGS EVertexColorViewMode::Type GVertexColorViewMode = EVertexColorViewMode::Color
 
TWeakObjectPtr< UTextureGVertexViewModeOverrideTexture
 
float GVertexViewModeOverrideUVChannel = 0.0f
 
FString GVertexViewModeOverrideOwnerName
 

Function Documentation

◆ ShouldProxyUseVertexColorVisualization()

bool ShouldProxyUseVertexColorVisualization ( FName  OwnerName)

Variable Documentation

◆ GVertexColorViewMode

Deprecated vertex color global state interface.

◆ GVertexViewModeOverrideOwnerName

FString GVertexViewModeOverrideOwnerName

◆ GVertexViewModeOverrideTexture

TWeakObjectPtr<UTexture> GVertexViewModeOverrideTexture

◆ GVertexViewModeOverrideUVChannel

float GVertexViewModeOverrideUVChannel = 0.0f