UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshReductionSettings.h File Reference
#include "MeshReductionSettings.generated.h"

Go to the source code of this file.

Classes

struct  FMeshReductionSettings
 

Namespaces

namespace  EMeshFeatureImportance
 

Enumerations

enum  EMeshFeatureImportance::Type : int {
  EMeshFeatureImportance::Off , EMeshFeatureImportance::Lowest , EMeshFeatureImportance::Low , EMeshFeatureImportance::Normal ,
  EMeshFeatureImportance::High , EMeshFeatureImportance::Highest
}
 
enum class  EStaticMeshReductionTerimationCriterion : uint8 { UMETA =(DisplayName = "Triangles", ToolTip = "Triangle percent criterion will be used for simplification.") , UMETA =(DisplayName = "Vertice", ToolTip = "Vertice percent criterion will be used for simplification.") , UMETA =(DisplayName = "First Percent Satisfied", ToolTip = "Simplification will continue until either Triangle or Vertex count criteria is met.") }
 

Enumeration Type Documentation

◆ EStaticMeshReductionTerimationCriterion

Enum specifying the reduction type to use when simplifying static meshes with the engines internal tool

Enumerator
UMETA 
UMETA 
UMETA