UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MetalBaseShader.h File Reference

Go to the source code of this file.

Classes

struct  FMetalShaderData
 
class  TMetalBaseShader< BaseResourceType, ShaderType >
 

Macros

#define DEBUG_METAL_SHADERS   (UE_BUILD_DEBUG || UE_BUILD_DEVELOPMENT)
 

Functions

MTL::LanguageVersion ValidateVersion (uint32 Version)
 

Macro Definition Documentation

◆ DEBUG_METAL_SHADERS

#define DEBUG_METAL_SHADERS   (UE_BUILD_DEBUG || UE_BUILD_DEVELOPMENT)

Set to 1 to enable shader debugging (makes the driver save the shader source)

Function Documentation

◆ ValidateVersion()

MTL::LanguageVersion ValidateVersion ( uint32  Version)
extern