UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MouseWheelBehavior.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "CoreMinimal.h"
7#include "InputBehavior.h"
12
13#include "MouseWheelBehavior.generated.h"
14
16class UObject;
18
19UCLASS(MinimalAPI)
21{
23
24public:
26
32
33
37 TFunction<bool(const FInputDeviceState&)> ModifierCheckFunc = nullptr;
38
39
40 // UInputBehavior implementation
43 INTERACTIVETOOLSFRAMEWORK_API virtual FInputCaptureUpdate UpdateCapture(const FInputDeviceState& Input, const FInputCaptureData& Data) override;
44 INTERACTIVETOOLSFRAMEWORK_API virtual void ForceEndCapture(const FInputCaptureData& Data) override;
45
50
51protected:
56
57};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EInputCaptureSide
Definition InputBehavior.h:20
const bool
Definition NetworkReplayStreaming.h:178
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition InputBehaviorModifierStates.h:19
Definition BehaviorTargetInterfaces.h:132
Definition AndroidPlatformMisc.h:14
Definition AnyButtonInputBehavior.h:33
Definition MouseWheelBehavior.h:21
IMouseWheelBehaviorTarget * Target
Definition MouseWheelBehavior.h:55
FInputBehaviorModifierStates Modifiers
Definition MouseWheelBehavior.h:49
Definition Object.h:95
Definition InputBehavior.h:35
Definition InputBehavior.h:67
Definition InputBehavior.h:132
Definition InputState.h:264