UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieScene3DAttachTrack.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "CoreTypes.h"
11#include "UObject/NameTypes.h"
14
15#include "MovieScene3DAttachTrack.generated.h"
16
18class UObject;
19struct FFrameNumber;
20
24UCLASS( MinimalAPI )
27{
29
30public:
31
32 // UMovieScene3DConstraintTrack interface
33
34 virtual UMovieSceneSection* AddConstraint( FFrameNumber Time, int32 Duration, const FName SocketName, const FName ComponentName, const FMovieSceneObjectBindingID& ConstraintBindingID ) override;
35 virtual bool SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const override;
36 virtual class UMovieSceneSection* CreateNewSection() override;
37
38public:
39
40#if WITH_EDITORONLY_DATA
41 virtual FText GetDisplayName() const override;
42#endif
43};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition Text.h:385
Definition SubclassOf.h:30
Definition MovieScene3DAttachTrack.h:27
Definition MovieScene3DConstraintTrack.h:29
Definition MovieSceneSection.h:243
Definition Object.h:95
Definition FrameNumber.h:18
Definition MovieSceneObjectBindingID.h:203